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    Poll: Re: Most memorable SC quote

    My personal favourites are :

    1.You must construct additional pylons
    2.We require more vespene gas
    3.My life for Aiur
    4.Battlecruiser operational :D
  2. Re: SC:L Poll - On what difficulty did you play Wings of Liberty?

    I personally played on Hard, but am considering playing again on brutal...Also i have a question ....In the toss upgrades i chose the vanadium plating and i gotta say i really liked it...But i was...
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    Re: Corruption and Frenzy ability

    Is it me? Or does frenzy need to increase attack speed not damage?
  4. Thread: Terran Anti-Air

    by arthas
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    Re: Terran Anti-Air

    That is if the enemy doesn't know how to micro his voidrays...
  5. Thread: Lost in Lost

    by arthas
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    Re: Lost in Lost

    Is anyone else annoyed by this bite a** ending? I though ALL will be reavelead,but rather it ended in even more questions??? I really regret that i have been watching this from september 2004 :(
  6. Thread: Marauder Range?

    by arthas
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    Re: Marauder Range?

    Are you kidding me??? Do you realise that if you A move vs Collosi or Psi-storm it's going to be over in 3 seconds? Same goes with baneling/fungal growth traps....I think you are not talking about...
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    Re: Marine vs Zealot unarmend

    One hypersonic bullet to the head/brain can kill anything living...i real life that is...About the topic,i really have no idea who will win,but as i see people say that it will win their favourite...
  8. Thread: Marauder Range?

    by arthas
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    Re: Marauder Range?

    see now,that's kind of a debate-according to the sc2armory, marauders have 1.5 attack speed,while tanks have 1.04,SO if stimmed does increase attack speed by 50%,then the attack speed is faster by...
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    Re: Let's discuss the mothership

    1.Increase the AoE of Cloacking field...A range of 6 is too low,maybe 8 will suffice...

    2.Remove Mass Recall,replace it with Mass Teleport-Archmage style....

    3.Vortex is kind of good.
    ...
  10. Thread: Marauder Range?

    by arthas
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    Re: Marauder Range?

    it's already low,tanks fire 50% faster...
  11. Thread: Terran Anti-Air

    by arthas
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    Re: Terran Anti-Air

    Really BC's? seriously? with 6 damage in AA, i would call it the opposite-they are just a fat and slow banshee,the BC sucks but that's an other thread,...And marines vs heavy flying armor? It's of...
  12. Thread: Terran Anti-Air

    by arthas
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    Re: Terran Anti-Air

    I think there is something else in this topic....
    Terrans are the only race that don't have a ground unit that is strong vs Heavy Air units....

    Zerg have hydras/corruptors,Protoss- stalkers/Void...
  13. Re: Protoss Bitching: Still Having Trouble With Marauders

    No thx....Siege tanks are fine as they are now, maybe they should only drop the gas cost by 25, and that's about it...The only thing i hate about them is there damn fragileness, they are focused WAY...
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    Re: unit combinations

    str8 battlecruisers = str8 lost ,unless you are playing in the 'paper' league :D
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    Re: about reapers or Marauder v buildings

    Crota, makes mistakes on his every second word, and he is always telling wrong stuff about unit stats, i dunno why do you trust what he said ?
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    Re: unit combinations

    My favourite combination is M&M&M&G+Siege Tanks/Vikigns+Ravens
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    Re: The Protoss Players Thread

    they are bad vs chargelots,speedlings,stimmed marauders...
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    Poll: Re: what is your style of play?

    Micro for me....Maybe cuz i've played to much DoTa and WC3....
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    Re: The Zerg Players thread

    BUT that will prevent 'future' development, for example using the wireframe you could cast some kind of a support ability(defensive matrix,heal,etc) on the most damaged unit in your control,or the...
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    Re: carriers+zealots w/charge

    Yep so i guess the sc2armory.com has some accurate things in it....
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    Re: carriers+zealots w/charge

    For the record - Corruptors have the same speed as vikings,and actually shoot 10% faster...But the reason they look 'slower' is because they have slow acceleration Sourse : Sc2armory
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    Re: The Protoss Players Thread

    You are right, they did NOT loose their charge...
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    Re: The Future of Protoss

    Here is a good strategy vs marauders....

    http://www.youtube.com/watch?v=caw1vi3NpvY
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    Re: The Future of Protoss

    http://www.youtube.com/user/BlizShouter#p/u/3/1PB4Q7F_jsU

    Crota get steamrolled by Phoenix micro !!! , Aldrius kind of had a point...Their support role is not just usefull, it's also game...
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    Re: carriers+zealots w/charge

    No,they won't...That is if you have fungal growth and ultra speed....marauders are dead meat...

    And for surviving a nuclear strike,Ultras are the only units capable of withstanding 2 direct...
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