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Triceron
06-05-2009, 03:27 PM
I was wondering what people's thoughts are if SC2 included more customization options in SC2 to define armies or change up elements of the game that aren't gameplay intrusive.

One idea I have is for custom 'Command' portraits and sounds. Instead of the default Zerg eyeball, Terran Lady-with-no-face or the Protoss dude, you could have options to choose a different avatar complete with a new sound set. This doesn't change any options for the opponent, only working client side. I think it would be a nice changeup to the same voice saying "You require additional pylons" or "Spawn more Overlords". Imagine taking orders from Raynor or Kerrigan herself!

Gradius
06-05-2009, 03:31 PM
You can do it in StarCraft.

Triceron
06-05-2009, 03:35 PM
I know it's possible. I've done it and used custom voices in SC for units

I'm asking what people think of it. Most talk about SC2 has been focused on pure gameplay, I'm more interested in what people think about the meta game.

Josue
06-05-2009, 04:22 PM
You can do it in StarCraft.
Possible in SC1!? How? Map hacks?
Sorry, I never even heard anything about it.
The only similar thing I've seen was a map that had two instances of the body of Tassadar, one with the original face and the other with Aldaris face...
(Always wondered why Aldaris had Tassadar's portrait animation in "The insurgent" mission if such a trick was possible.)

However I think that if it were included as a pre programmed feature for SC2... I'd say "why not?"

imdrunkontea
06-05-2009, 05:54 PM
Yeah, I remember when I was in a cyber cafe in beijing and someone had replaced all the Zealot sounds with anime girl speech.

It was really weird.

Crazy_Jonny
06-05-2009, 05:59 PM
Lol, I had a similar suggestion a while back, when we talked about the dark templar model thing. On B.net, you would have the ability to choose a faction style, and it would choose your dark templar, logo, advisor, etc. For some reason, people didnt really like my idea, cant remember why.

Anyways, I support your idea.

Triceron
06-05-2009, 06:17 PM
Well in SC it was pretty easy. You simply make the right folders in the right places and put in your own WAV files named appropriately, and the game automatically sources to those files rather than looking in the MPQ. I was using the Antioch Chronicles soundbytes for regular units like Firebats and Goliaths.

I'm not sure if Blizzard is going to actively stop or allow this, but I know they don't allow any customization for World of Warcraft. I'm not sure if you can do this in Warcraft 3 as well. Based on this fact, I think it will be trickier to do for SC2 than it was in SC1.

emikochan
06-05-2009, 07:46 PM
Will be doable in UMS, probably not on release for anything else though.

Since WoW blizzard seem to hate choice :p

Personally I love all customisation, roll on custom interfaces...

sandwich_bird
06-05-2009, 08:24 PM
It should be allowed to some extent. Customization is always a nice thing... Your army could wear your personal avatar and stuff like that. Would be awesome. Some hardcore gamers would probably find away to complain about how it could all unbalance the game or how it would be too much like warhammer.

Triceron
06-06-2009, 12:31 AM
Well anything can happen in a UMS map. I want some extent of customization allowable without disrupting the actual game. I'm not asking for an actual mode, but even if they could have it work like SC1 did with simply adding folders and files (sound or animation) for the engine to reroute to, I think it would be neat. None of this stuff would give any advantage in gameplay.

SlickR
06-06-2009, 12:33 AM
Its supposed to be the same due to lore.
On a side-note you could change them in custom maps. In fact you could put a naked woman to replace the terran robot-girl head and use dj speedy music as "voice" for it.

Whanhee
06-06-2009, 11:17 PM
I'm asking what people think of it. Most talk about SC2 has been focused on pure gameplay, I'm more interested in what people think about the meta game.

That's not metagame >_>

But yeah, sounds like a cool idea being able to change building portraits. Like if you click on various terran buildings you can see their inner workings or a guy at an office or some scientists or something.

Also as a jokes idea for a ums, a hide and seek game where you need to click on units to see their portraits to find targets. Perhaps a bit like cat and mouse.

warrior6
06-09-2009, 09:54 AM
It should be allowed to some extent. Customization is always a nice thing... Your army could wear your personal avatar and stuff like that. Would be awesome. Some hardcore gamers would probably find away to complain about how it could all unbalance the game or how it would be too much like warhammer.

bring on the pink penis protoss army

pure.Wasted
06-09-2009, 11:17 AM
Not only would I love for Blizzard to support this by allowing people to choose from an in-game menu, I'd also love it if your settings were visible to others as well. IE, I pick Mengsk as my Terran avatar of choice, now anyone -- be it my opponent or spectators watching the game at a later date -- will all see Mengsk if they select one of my buildings.

I can't possibly imagine a downside, and being allowed to associate yourself with some frequently occurring images, at least, should allow for some tiny bit of customization.

Arkalis
12-23-2009, 06:33 PM
The problem with the idea of replacing files in Starcraft II could be that Blizzard will put a thousand codes and locks to the CD and if you hack though them the game will be unable to run.

It may sound weird but if they can suspend your game from using Battle.net...

Triceron
12-24-2009, 04:44 AM
Holy thread necro

They allowed this in SC1, which is the main reason it was brought up. It was a easy as putting sound files named correctly in the right folder, where the game would automatically source out of.

They don't really need to lock anything if they don't want files to be modified. They could do a file check, and if something is modified, they won't allow you on bnet.

sandwich_bird
12-27-2009, 01:32 PM
Holy thread necro

Not under my watch!