PDA

View Full Version : new screenshots



scorpio19
05-23-2009, 08:58 AM
wow..small...


http://img268.imageshack.us/img268/1678/multiplayerloginsc2.jpg (http://img268.imageshack.us/my.php?image=multiplayerloginsc2.jpg)

http://img268.imageshack.us/img268/1571/protossdefensesc2.jpg (http://img268.imageshack.us/my.php?image=protossdefensesc2.jpg)

http://img268.imageshack.us/img268/6523/terranairfleetsc2.jpg (http://img268.imageshack.us/my.php?image=terranairfleetsc2.jpg)

http://img268.imageshack.us/img268/8195/zergdefensesc2.jpg (http://img268.imageshack.us/my.php?image=zergdefensesc2.jpg)



http://starcraft.incgamers.com/gallery/showphoto.php?photo=2519


and xxl...thanks "Perfecttear"

http://img41.imageshack.us/img41/223/playxppreview5.jpg

http://img33.imageshack.us/img33/9011/62704795.jpg
http://img33.imageshack.us/img33/4335/60521234.jpg
http://img33.imageshack.us/img33/894/65057375.jpg
http://img33.imageshack.us/img33/3864/69177627.jpg

seakebab
05-23-2009, 09:10 AM
o dayuuuuuuum! those screenies are beautiful! ultralisks in the second pic look sweeeeeeeet! really really like the first pic rofl, so nicely done.

RamiZ
05-23-2009, 09:16 AM
WoW JUST WOW! Look at all those Zerg units :) they are looking GREAT! And Brood Lords arent that Bad looking (God i hate that name...), Love Hydra, Baneling, Corruptors! :) Awsomeness!
Can anyone tell what are Pink Bubble-looking things on Third pic, it looks like some sort of cocoons :/ and on that pic anyone noticed that Workers are like covered with Dark Swarm? Must be Razor Swarm. Zergs are much Darker, I like it! :D

Pandonetho
05-23-2009, 09:24 AM
My personal opinions.

Brood Lord - ugly as shit
Corrupter - Preferred the old version, new one I can still live with
Ultralisk - I got mixed feelings, but I'm leaning towards loving it
Are those giant pink things new art for the Creep Tumor or what? If so, decent, better than the old Creep Tumor for sure
Terran - look non-changed
Lair - Thumbs up looks good
Protoss - I don't know, on one hand they look great because they look very visually distinct and unique from the rest in how their buildings are placed (it doesn't blend into the ground like how Zerg creep blends with the ground [I still think their other buildings need to par up with the new Spawning Pool] and the Terrans who naturally look like their buildings are built on the Terrain. The Protoss buildings are just kinda... there. Not sure how much I like that. Their units are looking great though.
Hydralisk - Thumbs up looks good

That screen of the Battlecruiser is beautiful.

Cafeagles
05-23-2009, 09:31 AM
The pink blobs are spore crawlers being morphed

GRUNT
05-23-2009, 09:33 AM
Itty bitty screenshots!

But I'll take what I can get! Thanks for the heads-up! :D

I like that Brood Lords don't quite compare in scale to BCs and Carriers. I definitely think that design-wise, it's neat to differentiate Zerg from other armies by having fewer units that look like a centerpiece for the army.

I'm also wondering what's up with the pink gooey-looking things in that second screeny. New Zerg building construction animations?

Also, the Hydralisk den and the Roach warren seem to be facing in different directions than usual :P.

I do still miss the old Ultra's scythes being bone-coloured as opposed to being the same as the carapace, though :S.

areese87
05-23-2009, 09:36 AM
The Brood Lord...eh... It looks like rather pathetic, and very unorganic. I mean, it's like a giant scourge. This is supposed to be the powerhouse, and it's smaller than a banshee. The Swarm Guardian at least had serious bulk to it- balls, if you will. I very much hope for a redesign.

Everything else, however, looks fantastic. The new Corruptors look better than I thought they would and the Ultras are still great.

Pandonetho
05-23-2009, 09:40 AM
If that pink stuff is a new morphing animation I'll be disappointed. The old one was beautiful IMO.

Perfecttear
05-23-2009, 09:46 AM
If that pink stuff is a new morphing animation I'll be disappointed. The old one was beautiful IMO.
It's only pink because the players color was pink.


Edit one more pic :
http://img32.imageshack.us/img32/8081/bluestar2d090506.jpg

RamiZ
05-23-2009, 10:27 AM
It's only pink because the players color was pink.


Edit one more pic :
http://img32.imageshack.us/img32/8081/bluestar2d090506.jpg

Actually that pic is part of the 4th pic...

Eligor
05-23-2009, 10:32 AM
Those screenshots look very cool except for one thing... Why the deuce does Blizzard insist on keeping the pink team colour in the game??? It looks horrible and no one would want it. Those morphing Zerg buildings resemble nothing so much as blobs of bubble gum.

Perfecttear
05-23-2009, 10:32 AM
Actually that pic is part of the 4th pic...
Oh yes, now i see it :)

Perfecttear
05-23-2009, 10:46 AM
Sory, i was confused by , the Gamemeca thread, and the Gamemeca site :S

Gradius
05-23-2009, 10:57 AM
Perfecttear - pretty sure those are all old dude.

Santrega
05-23-2009, 11:08 AM
Perfecttear - pretty sure those are all old dude.

Its got the new spawning pool and the updated gaurdian, how are they old?

DemolitionSquid
05-23-2009, 11:45 AM
In pic #2

- Pink blobs: are they buildings under construction or new defenses?
- Dust over minerals: dark swarm? residual attack animation? Macro mechanic (a-la Proton Charge)?
- Yellow explosion: HSM, Nuke, new attack?

Gradius
05-23-2009, 11:48 AM
Its got the new spawning pool and the updated gaurdian, how are they old?
I was replying to other images he took down.

Cafeagles
05-23-2009, 11:49 AM
In pic #2

- Pink blobs: are they buildings under construction or new defenses?
- Yellow explosion: HSM, Nuke, new attack?



the pink blobs are spore crawlers being built, in the newest PCgamer it has the same screenshot only it is taken a few second later and where all those pink blobs are there are spore crawlers

and the explosion is from on of the battlecruiser's yamato cannon

theres also a screenshot with the new infestor it looks kinda reaver-ish

Kimera757
05-23-2009, 11:54 AM
Those screenshots look very cool except for one thing... Why the deuce does Blizzard insist on keeping the pink team colour in the game???

Who cares? You get to choose your team color before you start, there are currently only 8 player slots, and there are 9 colors to choose from. Leave out pink if you don't like it.

I seriously doubt single-player will be plagued with pink zerg, either.

Eligor
05-23-2009, 12:00 PM
Who cares? You get to choose your team color before you start, there are currently only 8 player slots, and there are 9 colors to choose from. Leave out pink if you don't like it.




Are there? Well I guess that's good news. But I still don't understand why they even bother putting the colour in (it wasn't around in the original StarCraft to begin with).

Pandonetho
05-23-2009, 12:07 PM
- Dust over minerals: dark swarm? residual attack animation? Macro mechanic (a-la Proton Charge)?

Hm I didn't notice that. It MIGHT be Dark Swarm but if it is it certainly isn't clear cut enough. I don't think it will be easily identified fast enough whether a unit is "in" the dark swarm or "out."

Alex06
05-23-2009, 12:12 PM
I'm pretty sure that's a Hive, and not a Lair.

Drizzit
05-23-2009, 01:44 PM
http://img33.imageshack.us/img33/9011/62704795.jpg
http://img33.imageshack.us/img33/4335/60521234.jpg
http://img33.imageshack.us/img33/894/65057375.jpg
http://img33.imageshack.us/img33/3864/69177627.jpg

:D
new infestor model in 3rd screen!

Perfecttear
05-23-2009, 01:46 PM
http://img33.imageshack.us/img33/9011/62704795.jpg
http://img33.imageshack.us/img33/4335/60521234.jpg
http://img33.imageshack.us/img33/894/65057375.jpg
http://img33.imageshack.us/img33/3864/69177627.jpg


http://img37.imageshack.us/img37/1587/previewphp.jpg

Source: http://www.playxp.com/sc2/news/view....cle_id=1827463

scorpio19
05-23-2009, 01:50 PM
wowww thank you...

Cafeagles
05-23-2009, 01:51 PM
picture #3 new infestor

Dread_Reaper
05-23-2009, 01:52 PM
In making units visually readable within the game, there are three main things: first is the contrast of light and dark between the units and the environment (objects with more contrast standing out more, and lighter units standing out better against darker environments), color saturation (objects with brighter color standing out more), and silhouette (how the unit looks as an object).

One of the things I find most pleasing about this shot is just the level of graphic polish, but more importantly the fact that they seem to be hitting the proper light/dark tones on a global scale. The right contrast on the units themselves, combined with the right contrast in the environment makes the game easily readable, just like the original SC.

Now I see their biggest issue being saturation. See in the original StarCraft the environments were generally pretty desaturated, which in turn made the more saturated units stand out on the terrain. This is not the case with SC2 yet. The environments, from the rocks to the grass, etc, is still has VERY saturated colors, which muddle the overall visuals of the game and make the units harder to distinguish.

Still, they have made significant steps in the right direction with the graphics so far, and I have hope that they will correct this as well.

As for the units, well damn, the Ultralisk looks VERY dark (perhaps even a bit too much so, especially without the bone-colored scythes). The Brood Lord is a bit weird, but I will have to see it in action before I make any final judgments on it. They seem to have removed most of the spikes from the Hydralisk and the Baneling now looks symmetrical and thus more believable. The Zerg are looking pretty choice overall. I love the new morphing buildings, they look so organic and wonderful.

Overall its coming along well. I am so stoked for the future of this game:)

-Dread_Reaper

EDIT: Holy shit more screens! Wow, the Infestor looks beastly! I.... I think I just came. Also, why are the Colossus floating? Seriously look, the shadows and the tips of their legs don't meet. Weird. I still think the environments are a bit too light though, and as such the units are being lost in it. Overall darkening it will fix this problem.

Zabimaru
05-23-2009, 01:52 PM
Blizzard have a thing with always putting Terran as the outnumbered defender in their screenshots. :p They even have two on one in this batch. Poor, poor humans.

Cafeagles
05-23-2009, 02:01 PM
broodlings in the last pic attacking the bunkers?

Drizzit
05-23-2009, 02:03 PM
broodlings in the last pic attacking the bunkers?

yeah

can you find the overseer in the last pic? ^^ I think it's really hard to spot

Zabimaru
05-23-2009, 02:05 PM
Some nice stuff here. Though I do feel that the Brood Lords look somewhat out of place.
And maybe the cloud over the minerals is some form of doodad?
Lol, at flying Colossus.

Santrega
05-23-2009, 02:07 PM
I was replying to other images he took down.

oic, my bad.. I didn't know he edited anything before I saw your post.
Holy shit.. The infestor looks huge...


Edit - Damnit, the zerglings still look like crickets.

DemolitionSquid
05-23-2009, 02:16 PM
The new Infestor looks like a big wasp.

I love it!

RamiZ
05-23-2009, 02:20 PM
Who cares? You get to choose your team color before you start, there are currently only 8 player slots, and there are 9 colors to choose from. Leave out pink if you don't like it.

I seriously doubt single-player will be plagued with pink zerg, either.

Afaik there are 12 slots just like in WC3, i could be wrong but i think some of the devs said that in some batch.


Wow, the Infestor looks beastly!
I couldnt Agree more! I really really dig that look :)
Didnt know that Brood Lords got Tail :P: also Broodlings are different then before you can see them on that last pic!

PsiWarp
05-23-2009, 02:22 PM
That confirms it, the Pink blob is the new structure morph animation, and Creep Tumors are in!

Btw, I see the new Lurker burrowed in the Infestor screenie.


-Psi

Eligor
05-23-2009, 02:23 PM
The new Infestor is indeed extremely cool.

It looks even better than I thought it would.:cool:

PsiWarp
05-23-2009, 02:27 PM
Lol the Roach Warren's Goth!

I LOVE the new Hatchery, Lair and Hive! They just say Zerg swarm with those new shape tweens! I can't express the sheer joy of such development ^-^

I think they should tone down the blobness towards the Queen and Infestor though, they stand out in that way, not by their overall features.


-Psi

ManjiSanji
05-23-2009, 02:31 PM
Wow, the Infestor looks damn good. So do Hydras.
I like the look of the Brood Lord, and it's a lot bigger than a Banshee (somebody else said that).

Could the dusting over the minerals be Razor Swarm? It does look a lot like Dark Swarm, though.

Zerg are really looking spot-on. I would be happy if the game shipped like this.
Well, except for the Thor. It still looks really out of place in those shots.

scorpio19
05-23-2009, 02:33 PM
http://img43.imageshack.us/img43/894/65057375.jpg (http://img43.imageshack.us/my.php?image=65057375.jpg)

new lurker??..

Kimera757
05-23-2009, 02:33 PM
Afaik there are 12 slots just like in WC3, i could be wrong but i think some of the devs said that in some batch.

Earlier Blizzard said they wanted 12-18 colors, but last time we were told any info, they said they had 9 colors available. They may be adding more. At the very least there will be one extra color that you can avoid like the plague if you like. At best, there'll be 10 extra colors.

By the way, there's a doodad that looks like a transparent greenhouse. I like.

Sheliek
05-23-2009, 02:39 PM
The Brood Lord much better in green than in orange. As the wiki points out, it also has a small tail in this screenshot.

The Infestor looks excellent as well.

I noticed on the screenshot with the Infestors, you can see, right at the bottom, the top of another screenshot, showing a grass tileset. It's not the 'Zerg Surround Terran' shot in this one, as there's cliff at the top of it, so I wonder which one it could be.

RamiZ
05-23-2009, 02:44 PM
http://img43.imageshack.us/img43/894/65057375.jpg (http://img43.imageshack.us/my.php?image=65057375.jpg)

new lurker??..
It definitely is Lurker but why would you think it is new?

Btw anyone noticed that Brood Lords are "shooting" Broodlings? They dont shoot some kind of acid spores or w/e, they are shooting broodlings you can see that on last pic, something like Reavers scarabs :P

Wankey
05-23-2009, 02:44 PM
Hmm, good question. I'd say no.

PsiWarp
05-23-2009, 02:56 PM
Haha, like Lord like Servant :)

Broodlings take after Brood Lords with their trilobite-like design, and some smaller lining of sacs on their body. They do indeed shoot a curled up Broodling that uncurls as it lands on the ground to begin ravaging enemies.


-Psi

Aldrius
05-23-2009, 02:58 PM
Not new, but it looks like the Lurker got the same treatment that a lot of Zerg units have been getting.

Darker colour schemes, duller edges, more complex. It looks good burrowed anyway.

And holy shit is the new Infestor ever sexy.

mr. peasant
05-23-2009, 03:00 PM
theres also a screenshot with the new infestor it looks kinda reaver-ish

Btw anyone noticed that Brood Lords are "shooting" Broodlings? They dont shoot some kind of acid spores or w/e, they are shooting broodlings you can see that on last pic, something like Reavers scarabs :P

OMG!! So that's what happened to the Reavers. They've been assimilated into the Swarm!! :D

RamiZ
05-23-2009, 03:07 PM
OMG!! So that's what happened to the Reavers. They've been assimilated into the Swarm!! :D

Well when we saw new infestor we knew that already ^^

scorpio19
05-23-2009, 03:10 PM
http://img38.imageshack.us/img38/4723/69177627k.jpg (http://img38.imageshack.us/my.php?image=69177627k.jpg)

Broodlings and BL(good design dragon tail..)

Kimera757
05-23-2009, 03:17 PM
OMG!! So that's what happened to the Reavers. They've been assimilated into the Swarm!! :D

They had DNA?

Firing actual broodlings has got to be the most interesting attack mechanic I've seen ... okay, not really, but it is pretty cool.

Dauntless
05-23-2009, 03:51 PM
I like the way the screenshots are mostly easily readable, though I guess it's even easier when seen in-game and things move a bit.

Infestor - Me likey, looks powerful.
Brood Lord - Me not likey, looks like a flying undead scate.

Pandonetho
05-23-2009, 04:15 PM
Also, why are the Colossus floating? Seriously look, the shadows and the tips of their legs don't meet.

This. I was thinking the same thing Dread. And is it just me or in that same screenshot is that Missile turret shooting missiles that are curving sharply DOWN the cliff to hit the colossus?

As for the new screens perfecttear posted (thanks man) they're BEAUTIFUL. OMG ORGASM.

The muzzle flash on the Terran units has vastly improved, especially the Viking.

Hey, in that screenshot with the 2 infestors. What is that unit under the siege tank top right of the screen? Single player? It looks like one of those dudes that work in bio-hazardous situations.

Last screen with the Brood Lords: Is that a silver Viking? Near the bunkers being attacked by the Broodlings.

Cafeagles
05-23-2009, 04:41 PM
Hey, in that screenshot with the 2 infestors. What is that unit under the siege tank top right of the screen? Single player? It looks like one of those dudes that work in bio-hazardous situations.

its a ghost with his gun pointed up in the air

Perfecttear
05-23-2009, 04:50 PM
scorpio19 you forgot to add one pic :
http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview2.jpg

Pandonetho
05-23-2009, 04:52 PM
scorpio19 you forgot to add one pic :

This one is old.

DemolitionSquid
05-23-2009, 04:53 PM
That last pic is much older, it still has the cinnamon bun spawning pool.

Perfecttear
05-23-2009, 05:14 PM
That last pic is much older, it still has the cinnamon bun spawning pool.
Are you sure, it was released with the other 4 PlayXP StarCraft II Screenshots.
by Gradius :
http://sclegacy.com/forums/showthread.php?t=260


Original source that i linked, and got the screenshots from: http://www.playxp.com/sc2/news/view.php?article_id=1827463

SpiderBrigade
05-23-2009, 05:21 PM
Brood Lord looks much better if you can see the tail - sort of manta-ray like
Thor lost the missile pods and has cannon-looking things now
zerg buildings still kind of look like they are sitting on top of creep rather than embedded
what are those blue explosions in #4?

Dauntless
05-23-2009, 06:37 PM
Are you sure, it was released with the other 4 PlayXP StarCraft II Screenshots.
by Gradius :
http://sclegacy.com/forums/showthread.php?t=260


Original source that i linked, and got the screenshots from: http://www.playxp.com/sc2/news/view.php?article_id=1827463

Might be an old, yet never released screenshot. Not sure, though.

sandwich_bird
05-23-2009, 06:53 PM
Blizzard have a thing with always putting Terran as the outnumbered defender in their screenshots. :p They even have two on one in this batch. Poor, poor humans.hahaha so true.

RamiZ
05-23-2009, 07:01 PM
scorpio19 you forgot to add one pic :
http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview2.jpg

That pic is indeed old, but strange i remember that same pic with new Spawning pool O.o lol...

Pandonetho
05-23-2009, 07:15 PM
That's because someone made a photoshopped version to get a glimpse of how it might look like.

Norfindel
05-23-2009, 07:27 PM
Thor lost the missile pods and has cannon-looking things now
what are those blue explosions in #4?

I think the cannons look much better that the old "stuff" they had.
I was wondering the same: what are the "electric" things in the screenshot.
I'm surprised that nobody did mention the Nuke about to fall in the same screenshot. That Marines are expendable cannon-fodded :P, but that Nighthawk/Raven is going to waste, also.
Nukes = Ghosts, maybe the blue thing is EMP, but why use it there?

http://img33.imageshack.us/img33/894/65057375.jpg

GRUNT
05-23-2009, 10:48 PM
Oh wow, Brood Lords look great :].

Are those Broodlings in mid-air? It looks like the Broodlord's attack, rather than spawning those things, actually just FIRES them into the enemy. That's AWESOME :p.

I like the new Infestor look, but why are they so fat? :P I think it makes them a little too easy a target for the enemy (but then again, I suppose they'd be burrowed during a fight).

Beautiful screenshots - so pleasant after such a lack of new media :P.

Whanhee
05-23-2009, 10:49 PM
I don't really like how the banelings are green regardless of their team colour. It should be more like the overlords which glow whatever team colour, imo and the zerglings need bigger claws since they are, as someone mentioned, still cricket-like. That aside, the zerg buildings look so good. Blizzard is really playing up the living base theme a lot. Even that blob of morphing looks decent, a sort of mucous filled sac that will give birth to a structure. My one real complain with zerg though, is the way the baneling nest looks. It seems so unnatural compared to the other buildings. They blend seamlessly into the creep, giving the impression that they are part of one large organism, whereas the baneling nest juts out and contrasts sharply with the rest of the base.

In other news, the protoss look sexy.

SoFool
05-23-2009, 11:35 PM
Hmm...actually the brood lord looks good with a tail behind, broodling & infestor looking hot too.

Well overall zerg is really shaping up xD

n00bonicPlague
05-24-2009, 12:14 AM
I think there may be some sneaky way of achieving the full size (1600x1166) of those images.

EDIT: okay, here are two of the original size screenies, with the Infestor and Brood Lord.
I had to crop them a bit, but the resolution is better.

http://i86.photobucket.com/albums/k100/Palantir86/infestor_screenie.jpg
http://i86.photobucket.com/albums/k100/Palantir86/broodlord_screenie.jpg

Wayward Meteor
05-24-2009, 12:20 AM
Sure seems like a lot of Thors in those screenshots; maybe it's just because the unit is so massive.

flabortast
05-24-2009, 12:38 AM
The new screens while nice, look too zoomed in for my liking..

n00bonicPlague
05-24-2009, 12:46 AM
The new screens while nice, look too zoomed in for my liking..

I didn't zoom in at all. The original images were about 1600x1200.
The website they were from forced you to use some stupid downloader
thingy to see them (in order to deter "bandwidth theft" I presume).

EDIT: this was the original webpage that had these images:

http://www.playxp.com/sc2/news/view.php?article_id=1827463

Perfecttear's link is broken.

flabortast
05-24-2009, 12:59 AM
I didn't say you zoomed it. I said the level of zoom the screenshots were in in-game was higher than usual. Compared to older screens, the camera is alot closer to the action..

n00bonicPlague
05-24-2009, 01:10 AM
I didn't say you zoomed it.And I didn't say that you said I zoomed in, did I? DID I?!

lol, j/k
I said the level of zoom the screenshots were in in-game was higher than usual. Compared to older screens, the camera is alot closer to the action..It also seems that the camera looks more "steeply" down on the ground. Hmm......

......perhaps they implemented the zoom/rotate/pitch features I described in that thread down there.
I had posted it on the bnet forums as well as here.

Rizhall
05-24-2009, 02:11 AM
Is it just me, or do muta's look REALLY small now? Especially in the shot with Brood Lords.
Probably just me...

ManjiSanji
05-24-2009, 02:15 AM
Is it just me, or do muta's look REALLY small now? Especially in the shot with Brood Lords.
Probably just me...

No I was thinking the same thing. In a few shots there, they're definitely smaller. I'm for the change, honestly. I always thought Mutas should seem even more swarmy than they are. Not enough Zerg units are swarmy.

Dauntless
05-24-2009, 02:16 AM
I think it's just that the Brood Lords are bigger than they seem at first glance. Compare them to the BC, Bunkers and Hatchery.

They are so big they make Mutas look small.

Zabimaru
05-24-2009, 03:05 AM
Wow, the mutas do look tiny compared to the brood lords- almost cute in comparison. :p
Now that I’ve seen the brood lords tail I’m liking it a bit more... but I feel it’s body could be changed just slightly too great effect.

RamiZ
05-24-2009, 04:23 AM
Mutas are a little bit smaller then in SC BW that is for sure, but why compare it with BRood Lords? Brood Lords are Huge! also Broodlings look like a little Brood Lords :D

SoFool
05-24-2009, 05:26 AM
Hmm I was thinking, since brood lord actually shoot out broodlings does it have damage on a targeted unit or does the broodling just land in front of it & do its thing?

Drizzit
05-24-2009, 05:30 AM
Hmm I was thinking, since brood lord actually shoot out broodlings does it have damage on a targeted unit or does the broodling just land in front of it & do its thing?
I was wondering that, too.
I guess there are 2 options:
- broodling does some small damage to the target upon impact and begins to attack after that
- broodling unrolls in the air shortly before impact, lands in front of the target and then starts attacking

:)

Zabimaru
05-24-2009, 07:14 AM
I would imagine the first of those two options.

Dauntless
05-24-2009, 08:56 AM
I hope the Brood Lord does pretty hich impact dmg, then the Broodling will do decent damage if left alone. Because if the impact dmg is low, the Brood Lord will be useless for harrassing and when they're facing a larger army.

Also it's the spiritual successor to the Guardian, so not having high impact damage would just be.. wrong.

scorpio19
05-24-2009, 09:42 AM
http://img39.imageshack.us/img39/5333/playxppreview4.jpg (http://img39.imageshack.us/my.php?image=playxppreview4.jpg)

Rizhall
05-24-2009, 11:46 AM
^^^^ I see marines shooting. Looks nice with the light reflecting off their armor.
One ghost on his knee, looks like he's sniping (though with a gun that big, it would make more sense to go prone instead).
The other ghost is slacking off. tsk tsk
Is that an SCV? Looks like a hard push is taking place.
Oh, and the lings have wings. Yay~

Aldrius
05-24-2009, 11:55 AM
Damn, that new ghost model is pretty damn great. Looks awesome both when shooting and when just standing around.

Crazy_Jonny
05-24-2009, 12:38 PM
I love these new screenshots.

The Infestor is a beast, I love it. If they find some cool abilities for it that could be a real contender in the Zerg army.

The Zerg in general are looking better.
They finally got the Zerglings down, they look less like grasshoppers and more like the SC Ghost artwork - the wings are small, and torn up.

The Brood lord looks good, but it looks no different from a guardian, so I dont exactly know how you cant call it a guardian. The Creep tumor looks a little wierd, but its an improvement.

Terrans look pretty unchanged from last Blizzcon, so I think theyre pretty much done graphically. Same for Protoss, although I think the buildings can still be touched up. The units look great.

Beta is just around the corner now.

RainbowToeSocks
05-24-2009, 01:00 PM
Woah, I was not expecting the Infestor to be that big. Freaking beautiful though.

Nicol Bolas
05-24-2009, 01:20 PM
Well, when it was called the "Swarm Guardian" it did 60 damage per shot. And since the changes from SG to Brood Lord are mostly visual (except the added Hp), I'm fairly sure it still does damage when it flings it's attack.

Aldrius
05-24-2009, 01:30 PM
The Brood lord looks good, but it looks no different from a guardian, so I dont exactly know how you cant call it a guardian. The Creep tumor looks a little wierd, but its an improvement.

Wait, where are you seeing the creep tumor?

Norfindel
05-24-2009, 04:00 PM
Mutas are a little bit smaller then in SC BW that is for sure, but why compare it with BRood Lords? Brood Lords are Huge! also Broodlings look like a little Brood Lords :D
Well, Mutas were supposed to be small units in SC. At least that was their Size (armor class).

XSOLDIER
05-24-2009, 04:15 PM
Screenshot 6 (http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview6.jpg)
http://img.photobucket.com/albums/v164/X-SOLDIER/01_PP_SG.jpg
- I can't really get used to the Brood Lord models.. I wish that the Swarm Guardians were back tbh. I think that there's too many of the Zerg models that are using really similar designs, and the SG was originally a nice change from that.

http://img.photobucket.com/albums/v164/X-SOLDIER/02_PP_BL.jpg
- Relating the the earlier statement, the Broodlings look like tiny Blood Lords / Drones. I think they could be a bit more unique (the old ones were like little pterodactyls with stilt limbs).

http://img.photobucket.com/albums/v164/X-SOLDIER/03_PP_ML.jpg
- Why do the Mutalisks on the right look so weird? It's like they have clipped wings. Others in the screenshot look fine, but these ones must be at an odd angle or something.

Screenshot 4 (http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview4.jpg)
http://img.photobucket.com/albums/v164/X-SOLDIER/04_PP_IF.jpg
- I like the Infestor model, but I think it could use a slight revision. They're REALLY big compared to the one with the 4 mouths. I think that it makes them slightly too similar to the Queen when seeing them side by side as seen at the top left.

Screenshot 5 (http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview5.jpg)
http://img.photobucket.com/albums/v164/X-SOLDIER/05_PP_BD.jpg
- If that's the new building animation coming up out of the creep, I'm very impressed. They don't look like they're sitting on top of the creep anymore, it looks like they're actually growing from it.

Screenshot 3 (http://sclegacy.com/images/uploaded/starcraftiinews/playxppreview3.jpg)
http://img.photobucket.com/albums/v164/X-SOLDIER/06_PP_UT.jpg
- I think that the Ultralisk blades having the same color of the carapace makes them look blunt. Kinda like they're smacking the Thors with stump limbs.. I think that they should go back to the old more metallic color, at least along the edges.


X :cool:

GeeGee
05-24-2009, 04:16 PM
I love these new screenshots.

Terrans look pretty unchanged from last Blizzcon, so I think theyre pretty much done graphically. Same for Protoss, although I think the buildings can still be touched up. The units look great.

Beta is just around the corner now.

I hope you're wrong. The Hellion, the Starport and the Factory are in desperate need of a makeover.

Terran building textures as a whole just look like they need work, IMO.

scorpio19
05-24-2009, 04:42 PM
collosus very thin and fragile,puff and fly...

Norfindel
05-24-2009, 08:36 PM
Very good quality, but i think they went overboard with the Ultralisk's blades, they look very unwieldy, and i don't like them too much.

Caliban113
05-25-2009, 12:23 AM
Finally! - I thought the day would never get here. A cool looking Infestor.....Awesome!

Also, I'm actually liking the Brood Lord - The tail actually helps the look.

Have they changed the Hatch/Lair/Hive?....It definitely looks different.

RamiZ
05-25-2009, 02:33 AM
Finally! - I thought the day would never get here. A cool looking Infestor.....Awesome!

Also, I'm actually liking the Brood Lord - The tail actually helps the look.

Have they changed the Hatch/Lair/Hive?....It definitely looks different.

Yeah, they have changed Hatch/lair/Hive and they look freaking awsome!

Crazy_Jonny
05-25-2009, 08:22 AM
I hope you're wrong. The Hellion, the Starport and the Factory are in desperate need of a makeover.

Terran building textures as a whole just look like they need work, IMO.

The Hellion I can agree with, but I havent seen the Starport recently, and the Factory looks fine to me. I was refering to the overall style, and its looked the same for a couple months now.

Btw, I do have to admit the tail on the Brood Lord does help it stand out a little from the guardian... still dont like the name though.

Kegluneq
05-25-2009, 11:19 AM
I'm not a big fan of yellow zerg. The yellow just doesn't look...yellow enough. Seems kinda like someone painted them with puke.
The infestor is too big, it just seems...weird. Not like something that can move underground.
Also, the banelings don't have nearly enough team color on them.

mr. peasant
05-25-2009, 11:36 AM
I'm not a big fan of yellow zerg. The yellow just doesn't look...yellow enough. Seems kinda like someone painted them with puke.
The infestor is too big, it just seems...weird. Not like something that can move underground.
Also, the banelings don't have nearly enough team color on them.

That doesn't make any sense. Size isn't an indication of whether something can move underground, least of all in Starcraft. Nobody ever complained that the Nydus was too big to move underground.

Pandonetho
05-25-2009, 01:26 PM
I just think right now it looks a little too similar to the Queen.

Aldrius
05-25-2009, 01:30 PM
Eh, doesn't really look like the Queen to me. It's the same size, but it looks like a big slug, not a big half-human half-spider thing.

GeeGee
05-25-2009, 02:47 PM
The Hellion I can agree with, but I havent seen the Starport recently, and the Factory looks fine to me.

The Starport hasn't changed at all since it was revealed, and it looks exceptionally toyish in comparison to the other Terran buildings.

http://www.starcraft-news.com/building_renders/Terran%20Buildings/Starport.jpg

The factory doesn't look that great either. It looks smushed and not elongated enough. Personally, I think it could use some improvements.

I don't really wanna turn this into SC1 vs SC2 graphics, but just look at the difference.

SC2 Factory

http://farm2.static.flickr.com/1396/945822893_16d1546d4d.jpg?v=0

SC1 Factory

http://illsmokum.tripod.com/sitebuildercontent/sitebuilderpictures/factory.gif

Perhaps the main difference here is texture.

Blazur
05-25-2009, 03:32 PM
New Infestor and Brood Lords look amazing! Very bug-like.

Can't wait to play this game!

Kegluneq
05-25-2009, 06:42 PM
That doesn't make any sense. Size isn't an indication of whether something can move underground, least of all in Starcraft. Nobody ever complained that the Nydus was too big to move underground.

But the Nydus had a giant mouth at the head, so its easy to assume that it moves through the earth similar to how an earthworm does. But the new infestor's bulky frame? I don't see anything capable of moving adequate amounts of dirt on it.

Crazy_Jonny
05-25-2009, 08:38 PM
The Starport hasn't changed at all since it was revealed, and it looks exceptionally toyish in comparison to the other Terran buildings.

http://www.starcraft-news.com/building_renders/Terran%20Buildings/Starport.jpg

The factory doesn't look that great either. It looks smushed and not elongated enough. Personally, I think it could use some improvements.

I don't really wanna turn this into SC1 vs SC2 graphics, but just look at the difference.

SC2 Factory

http://farm2.static.flickr.com/1396/945822893_16d1546d4d.jpg?v=0

SC1 Factory

http://illsmokum.tripod.com/sitebuildercontent/sitebuilderpictures/factory.gif

Perhaps the main difference here is texture.

Ouch... thats an old screenshot of the factory you used. The team color is very bright, that looks like it was from pre-alpha.

Here something more recent, you can see the difference:
http://www.sc2armory.com/img/terran/buildings/factory.jpg

I think the problem here is it has 2 ramps, but Im not too worried about it.

Also, heres a screenshot from Evoltuion of SC. This is an early (pre) beta screenshot, where I think SC2 is right now.

http://sclegacy.com/features/scencyclopedia/evolution/beta24.jpg

As far as the starport goes, I will admit that still needs some work. Seeing how the spawning pool got fixed recently, Im not too worried about graphics. When the beta arrives in 2-3 months, most of the graphics should be done.

Kacaier
05-25-2009, 08:50 PM
But the Nydus had a giant mouth at the head, so its easy to assume that it moves through the earth similar to how an earthworm does. But the new infestor's bulky frame? I don't see anything capable of moving adequate amounts of dirt on it.The position of an earthworm's mouth has no relation to its locomotion. They move by small bristle-like structures on their outer body that allows them to 'anchor' themselves in the ground and to stretch and squeeze their bodies. While it may appear to invalidate the infestor's ability to burrow through the earth, it doesn't. It just merely references how an earthworm and graboid move through the ground (and possibly the Nydus worm). Just had to merely correct you on that. ;)

On the infestor itself, there appears to be scythe-like talons in front of it to facilitate burrowing and ultimately moving through the ground. Also, to me, it looks like a very fat grub. And because people consider it to be like the reaver, I assume it can also use 'bristle' structures and use its segmentation to move through the ground like any other worm entity.

Aldrius
05-25-2009, 08:51 PM
Huh. I actually never noticed how much the new Factory looks like the original.

GeeGee
05-25-2009, 09:24 PM
Ouch... thats an old screenshot of the factory you used. The team color is very bright, that looks like it was from pre-alpha.

Here something more recent, you can see the difference:
http://www.sc2armory.com/img/terran/buildings/factory.jpg

I think the problem here is it has 2 ramps, but Im not too worried about it.

Also, heres a screenshot from Evolution of SC. This is an early (pre) beta screenshot, where I think SC2 is right now.

http://sclegacy.com/features/scencyclopedia/evolution/beta24.jpg

As far as the starport goes, I will admit that still needs some work. Seeing how the spawning pool got fixed recently, Im not too worried about graphics. When the beta arrives in 2-3 months, most of the graphics should be done.


Yes, the 2 ramps as well as the texturing. One reason why Terran buildings look so good in SC1 was due to their mix of both shiny metal and worn-out grittiness. SC2 Terran buildings don't possess the former quality. In fact, I think only the scrapped "Starbase" had this metallica luster I'm speaking of, which I personally think the Terran could use a bit more of.

http://images3.wikia.nocookie.net/starcraft/images/2/29/StarBase_SC2_DevGame1.jpg

You're definitely right about the evolution of the original Starcraft, but it also went through a dramatic graphical engine change. I don't think SC2 is going to change that drastically from what it is now, considering the beta is right around the corner.

flabortast
05-26-2009, 12:42 AM
What are you talking about. The Terran grittiness issue has been fixed for the longest time now. You're the only one who is still complaining. And to reiterate, the "grit" in Sc1 was a product of the limited color palette of the game engine, not because Blizzard wanted it to be specifically be that way. They already added gritty textures to the terran a year ago and everyone is happy but you.

GeeGee
05-26-2009, 02:29 AM
What are you talking about. The Terran grittiness issue has been fixed for the longest time now. You're the only one who is still complaining. And to reiterate, the "grit" in Sc1 was a product of the limited color palette of the game engine, not because Blizzard wanted it to be specifically be that way. They already added gritty textures to the terran a year ago and everyone is happy but you.

Is it really necessary to get confrontational over an opinion?

I wasn't referring to grit, I was speaking of luster.

And you're wrong. I have been to several forums and there have been similar comments concerning Terran buildings needing improvements, and I'd say many agree with me. The most recent one being a thread I made over at SC2 Armory

http://www.sc2armory.com/forums/topic/6801

If you want more:

http://forums.battle.net/thread.html?topicId=16474245349&sid=3000

http://forums.battle.net/thread.html?topicId=16904202722&sid=3000

http://forums.battle.net/thread.html?topicId=16137190482&sid=3000

RamiZ
05-26-2009, 02:53 AM
http://www.sc2armory.com/img/terran/buildings/factory.jpg

OUCH! That is new factory? I must say that for me, the old one looks better :( :( :( This one looks just like from SC1 Beta :(

flabortast
05-26-2009, 03:47 AM
I can't take anything S2armory and battle.net says seriously. Frankly, I don't care. The general consensus of SCL is that the Blizzard has done their job. I could care less what other boards think because this board is the, dare say it best boards for SC related material. This and TL.net are the only ones that seem to to be worth reading. What I call people like those, are people who can't be pleased even when Blizzard added the dirt and grit people wanted, it still wasn't enough. Blizzard added grit to the Terran most of the people who were concerned including me was shut up. All is left is a minority who still isn't pleased and it is not worth making more changes for a small group of people who weren't satisfied.

Lastly, people are treating it as if we will see buildings in-game as static image. If you watch the videos, you will see that the buildings have animations, bells and whistles that give it much more character(especially the Zerg). The 3d renders aren't even exposed to environmental lighting and particles like they would be in-game. Take note these are 3D models not 2D sprites that don't have lighting whatsoever like in SC1. So if you are judge how a building looks, judge it how it interacts with everything in-game. Buildings aren't just some static mass of polygons. Each and every part of the building moves in some way and their surfaces reflect with the environment. Even then, Blizzard will not stop improving textures until release anyway.

Zabimaru
05-26-2009, 05:32 AM
This and TL.net are the only ones that seem to to be worth reading.

TL.net seems to look down on SC:L...

DemolitionSquid
05-26-2009, 05:40 AM
TL.net seems to look down on SC:L...

Because we're not pros (then again, neither are they), we focus more on lore, aesthetics, mods, mapping, and casual play.

Personally, I look down on TL for being elitist try-hards, so its all fair and balanced.

Aldrius
05-26-2009, 09:50 AM
Hm. I just noticed they changed the sacs on the Queen's back to be team-coloured... interesting.

Blazur
05-26-2009, 11:23 AM
I can't get over how fracking cool the Ashworld tileset looks. Hopefully the terrain isn't as restrictive in terms of where you're allowed to build like it was in SC1, because hot damn that is one awesome looking tileset.

GeeGee
05-26-2009, 02:27 PM
I can't take anything S2armory and battle.net says seriously. Frankly, I don't care. The general consensus of SCL is that the Blizzard has done their job. I could care less what other boards think because this board is the, dare say it best boards for SC related material. This and TL.net are the only ones that seem to to be worth reading. What I call people like those, are people who can't be pleased even when Blizzard added the dirt and grit people wanted, it still wasn't enough. Blizzard added grit to the Terran most of the people who were concerned including me was shut up. All is left is a minority who still isn't pleased and it is not worth making more changes for a small group of people who weren't satisfied.

Lastly, people are treating it as if we will see buildings in-game as static image. If you watch the videos, you will see that the buildings have animations, bells and whistles that give it much more character(especially the Zerg). The 3d renders aren't even exposed to environmental lighting and particles like they would be in-game. Take note these are 3D models not 2D sprites that don't have lighting whatsoever like in SC1. So if you are judge how a building looks, judge it how it interacts with everything in-game. Buildings aren't just some static mass of polygons. Each and every part of the building moves in some way and their surfaces reflect with the environment. Even then, Blizzard will not stop improving textures until release anyway.

So basically, what you're saying is that any Starcraft fan who posts anywhere other than SCL or TL.Net doesn't matter. That isn't bias BS or anything.

All I'm saying is that Terran buildings could use some improvements. And everywhere I go, people tend to agree. Nothing more, nothing less.

Crazy_Jonny
05-26-2009, 05:30 PM
Yes, the 2 ramps as well as the texturing. One reason why Terran buildings look so good in SC1 was due to their mix of both shiny metal and worn-out grittiness. SC2 Terran buildings don't possess the former quality. In fact, I think only the scrapped "Starbase" had this metallica luster I'm speaking of, which I personally think the Terran could use a bit more of.

http://images3.wikia.nocookie.net/starcraft/images/2/29/StarBase_SC2_DevGame1.jpg

You're definitely right about the evolution of the original Starcraft, but it also went through a dramatic graphical engine change. I don't think SC2 is going to change that drastically from what it is now, considering the beta is right around the corner.

I think I see what your saying about 'metallic shine'. The buildings were gritty, but they also shined, and that gave them a rusty look.

What I dont agree with is the starbase. I think the difference between that and other buildings is the complexity, a bad example in my opinion.

We'll see what happens. I still think the current building looks really nice, and a number of things need to be taken into account, mostly the lighting system, and how it varys for certain maps.

As far as texture... I think thats something that can still be touched up, but I wouldnt count on any major style changes, which is what you seem to be hoping for.

Im not gonna bash your opinion or anything, I think its a matter of taste.

GeeGee
05-26-2009, 05:49 PM
I think I see what your saying about 'metallic shine'. The buildings were gritty, but they also shined, and that gave them a rusty look.

What I dont agree with is the starbase. I think the difference between that and other buildings is the complexity, a bad example in my opinion.

We'll see what happens. I still think the current building looks really nice, and a number of things need to be taken into account, mostly the lighting system, and how it varys for certain maps.

As far as texture... I think thats something that can still be touched up, but I wouldnt count on any major style changes, which is what you seem to be hoping for.

Im not gonna bash your opinion or anything, I think its a matter of taste.

After watching Battle Report 1 & 2 in Hi-Def, I'd say the only buildings that look "strange" is the Starport and the Factory. The Command Center looks great, the Supply Depot is fine, Barracks looks great, as do the rest of the buildings. I know it's still a bit early to judge since the game isn't even in beta quite yet, but it doesn't hurt to critique.

Crazy_Jonny
05-26-2009, 06:24 PM
After watching Battle Report 1 & 2 in Hi-Def, I'd say the only buildings that look "strange" is the Starport and the Factory. The Command Center looks great, the Supply Depot is fine, Barracks looks great, as do the rest of the buildings. I know it's still a bit early to judge since the game isn't even in beta quite yet, but it doesn't hurt to critique.

Ok, glad you actually took a good look at the battle reports. The Starport I will admit is a little toyish, its top and its landing thingies are very circular.

Ill have to dissagree with you on the supply depots. I wonder if theyll redesign them. They might not because now they can go underground, its just that it looks very boxish, and doesnt resemble the old one at all. Its not a complete eyesore, just a little odd.

GeeGee
05-26-2009, 06:45 PM
Ill have to dissagree with you on the supply depots. I wonder if theyll redesign them. They might not because now they can go underground, its just that it looks very boxish, and doesnt resemble the old one at all. Its not a complete eyesore, just a little odd.

That's why I said "fine" instead of "great". The only thing that looks a little silly about them is the yellow/black caution tape. The SC1 depot had them too, but I never really noticed it. What's funny is that they actually look more like an actual supply depot than the SC1 model. They appear to be much smaller too, which I like.

scorpio19
05-28-2009, 10:25 AM
http://img5.imageshack.us/img5/6177/3562593927b356c09fecb.jpg (http://img5.imageshack.us/my.php?image=3562593927b356c09fecb.jpg)

XSOLDIER
05-28-2009, 11:05 AM
The Siege Tank firing right into the Ultralisk's chest is pretty awesome.


X :cool:

RamiZ
05-28-2009, 05:07 PM
The Siege Tank firing right into the Ultralisk's chest is pretty awesome.
Yeah that is cool, but something bothers me, everything on that pic is new, Mutas, Ultras but Spawning Pool is the same old Smile in the ground :/

scorpio19
06-17-2009, 10:45 AM
http://img517.imageshack.us/img517/4806/811245227925.jpg (http://img517.imageshack.us/i/811245227925.jpg/)

http://img517.imageshack.us/img517/5554/841245227935.jpg (http://img517.imageshack.us/i/841245227935.jpg/)


from korea...small...:(

RainbowToeSocks
06-17-2009, 10:49 AM
I could be mistaken scorpio but I believe we've seen those already. BUT if not, then good find.

Blazur
06-17-2009, 10:51 AM
I could be mistaken scorpio but I believe we've seen those already. BUT if not, then good find.

Pretty sure those are new...or at least the 2nd one is. Note the new (and beautiful looking) Infestor, which up until now has only surfaced in one other known screenshot.

RainbowToeSocks
06-17-2009, 10:57 AM
Until now that new design has only surfaced in one known screenshot.

I dont think so... Im so sure Ive already seen those.


EDIT
The first image that scorpio put up is on the first page of this thread, though shows more off. and Im certain ive seen the second one already

Blazur
06-17-2009, 11:02 AM
I dont think so... Im so sure Ive already seen those.


EDIT
The first image that scorpio put up is on the first page of this thread, though shows more off. and Im certain ive seen the second one already

If it existed previously it would be here: http://sc2pod.com/gallery/screenshots/

The first one has already been shown, but I'm certain that 2nd one is new. Seeing the new Infestor is big enough of a deal that it would be made memorable.

RainbowToeSocks
06-17-2009, 11:04 AM
If it existed previously it would be here: http://sc2pod.com/gallery/screenshots/

The first one has already been shown, but I'm certain that 2nd one is new. Seeing the new Infestor is big enough of a deal that it would be made memorable.

But thats how i remember that picture, seeing the infestor straight on and then seeing it at an angle

ugh this is going to bother me

scorpio19
06-17-2009, 11:06 AM
game.meca, from the same date. so I added this title

Wankey
06-17-2009, 11:19 AM
Bah you got my all riled up for no reason.