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TheEconomist
11-27-2009, 08:28 AM
YOUTUBE:
ZvT:
http://www.youtube.com/watch?v=SdvaHfMk1kE&feature=player_embedded
http://www.youtube.com/watch?v=jh3r7FflQ8E&feature=player_embedded

TvP:
http://www.youtube.com/watch?v=LBnjYnMf014
http://www.youtube.com/watch?v=cCGVyPyD1RI

TvZ:
http://www.youtube.com/watch?v=y81Aq-dTeck
http://www.youtube.com/watch?v=GON9TZ-v9ig
http://www.youtube.com/watch?v=CHZWbRq73rI

TvZ:
http://www.youtube.com/watch?v=HykMJE52HRw
http://www.youtube.com/watch?v=bXhYT8cTzbI

TvZ:
http://www.youtube.com/watch?v=SIunQUE-cB4
http://www.youtube.com/watch?v=CUo3qesHONA


TvZ:
http://www.youtube.com/watch?v=iLzYoaIyBnI
http://www.youtube.com/watch?v=a3y_LUkWaGY

ZvP:
http://www.youtube.com/watch?v=ggg1SK8SPuU
http://www.youtube.com/watch?v=NdaDYuz7wHs

http://www.youtube.com/watch?v=yFVU3T5Xc2M
http://www.youtube.com/watch?v=QGlc3mdDywg
http://www.youtube.com/watch?v=70wRke6cjUQ
http://www.youtube.com/watch?v=39aIrK87img
http://www.youtube.com/watch?v=Mj_gd5b7KZ4

HD/Extras versions:
http://www.youtube.com/watch?v=h8q65mT3vpQ
http://www.youtube.com/watch?v=PDLOfIDi2N4&feature=related
http://playxp.com/nios/view.php?article_id=1895291

All of the above are played by Yeon Ho Lee and David Kim.

-------------

Relatively useless videos:

http://playxp.com/nios/view.php?article_id=1895291

http://www.youtube.com/watch?v=1IYMfotKNwM
http://www.youtube.com/watch?v=uz7w5X3zi24&feature=related

http://www.youtube.com/watch?v=TLd408S-UCA


.

scorpio19
11-27-2009, 08:40 AM
Part 1:
SdvaHfMk1kE

Part 2:
jh3r7FflQ8E

RamiZ
11-27-2009, 08:47 AM
Scorpio is that from Dreamhack? I see it is new video, but stream is very slow.

TheEconomist
11-27-2009, 09:06 AM
According to the file name, that's not from Dreamhack. Instead, it's from G-Star 2009. Still, nice link.

Gradius
11-27-2009, 10:40 AM
It's from Gstar.

Dauntless
11-27-2009, 10:42 AM
Omg at the speed of that stimmed Marauder at 2:40 in the part 2 video.

TheEconomist
11-27-2009, 11:29 AM
These videos are 100x better than Battle Reports :D If only we could get them in the same quality.

DemolitionSquid
11-27-2009, 11:36 AM
I want to see more air units dammit!

TheEconomist
11-27-2009, 11:38 AM
Didn't you hear? Air units were removed. Too imba.

DemolitionSquid
11-27-2009, 11:52 AM
Didn't you hear? Air units were removed. Too imba.

I blame Archer.

GRUNT
11-27-2009, 11:55 AM
5:45 in part 1 of that video posted by scorpio - were those Hydralisks shooting up at a Siege Tank without anything to spot for them? I thought that they changed it so that you can't respond to enemy fire coming from higher ground unless you had line-of-sight of what it is that's attacking you.

Raisk
11-27-2009, 12:31 PM
http://v.youku.com/v_show/id_XNTcwMjEwMjQ=.html

Found this one in the related field to the Gstar vids. Dunno if anyones seen it before, but it's the over the shoulder kind of footage, so half the screen is this dudes head. Figure I'll give it a watch anyway.

Josue
11-27-2009, 12:45 PM
Some youtube comments made me wonder...



Ugh, good game, but when are zergs going to win? :\ Haven't seen zergs win a single SC2 game so far...

David KIm lost...... For the first time......

Was David Kim playing as Zerg? What happened, he had never lost in Battle reports with Protoss nor Terran but now he did with Zerg?
What is going on here? Why don't we see Zergs use Mutalisks? Is there any reason they have never won even up to now?

DemolitionSquid
11-27-2009, 12:46 PM
5:45 in part 1 of that video posted by scorpio - were those Hydralisks shooting up at a Siege Tank without anything to spot for them? I thought that they changed it so that you can't respond to enemy fire coming from higher ground unless you had line-of-sight of what it is that's attacking you.

From what I can tell, units on the very edge of a cliff can be shot at. If the tank had been further away from the edge, it would have been safe. You can also see this effect in a game from Blizzcon where Tanks shot at a Colossus on a cliff.


Was David Kim playing as Zerg? What happened, he had never lost in Battle reports with Protoss nor Terran but now he did with Zerg?
What is going on here? Why don't we see Zergs use Mutalisks? Is there any reason they have never won even up to now?

That was not a Blizzard dev game, David Kim was not the Zerg.

Zerg are unanimously the weakest race right now according to internal testing. Personally I'm convinced its because of two reasons:

1. Spawn Larva - used properly (ie. all the time), Zerg should swarm overwhelmingly. Used improperly, Zerg suffer lack of Larva compared to MULES and PC. As I have pointed out many times before, the resource variably created by these mechanics is needlessly hard to balance.

2. Zerg were the last race Blizzard worked on, and they still aren't new enough. People are using old strategies because they've ben given old units, and they're not working effectively against all the new stuff Protoss and Terran get.

scorpio19
11-27-2009, 01:22 PM
Protoss vs. Terran

Part 1:

LBnjYnMf014

Part 2:

cCGVyPyD1RI

XSOLDIER
11-27-2009, 01:34 PM
Nice find scorpio19

There's a Goat Critter @ 7:21, and a Lizard one at 7:35.

And good GOD, those 2-3 Nullifiers managed to totally incapacitate that Terran force.


X :cool:

Dauntless
11-27-2009, 02:24 PM
A comment on the first ZvT video (just marking this so the comment doesn't get confused with other videos):
This Zerg player played lousy. He started out by massing Hydralisks. That just doesn't work in SC2. He apparently didn't know that.

He kept loosing units while "juggling" back and forth, while the Terr army kept firing all the time. And generally a lot of unwise decisions. Seems to me they haven't played alot of SC2 before.

Blazur
11-27-2009, 02:25 PM
terran / protoss..gradius please upload youtube

http://news.replays.net/page/20091127/1440235.html

That was a great game to watch. Nice to finally see some Void Ray pressure. Oh man I can't wait to play SC2.



He kept loosing units while "juggling" back and forth, while the Terr army kept firing all the time. And generally a lot of unwise decisions.

It drives me nuts when I see players do that. Either commit to an attack or retreat, but don't dance back and force while undecided...it only gives you opponent free hits.

DemolitionSquid
11-27-2009, 02:46 PM
I love Void Rays.

Edit: There's a lot of good stuff here. (http://sc2.replays.net/)

New Map: Bulken

http://news.replays.net/Uploads/photo/20091122/200911222356564521.jpg

TheEconomist
11-27-2009, 03:23 PM
Bulken was announced through Twitter. I believe I even made a topic or a post about it.

scorpio19
11-27-2009, 03:48 PM
gradius no youtube version..??? replaysnet very slowly.

edit:thanks..

Gt2slurp
11-27-2009, 03:51 PM
What is the building to the left, beside the refinery at 6:50 of the first video?

I cant find it on sc2armory.

EDIT: Nvm in the tech tree its the merc compound.

Gradius
11-27-2009, 04:09 PM
gradius no youtube version..??? replaysnet very slowly.
It's done. I found a better quality version too - it was just really problematic to download from those weird Korean servers. :<

RamiZ
11-27-2009, 04:43 PM
WoW those Hydras are fast off Creep, don't want to see them on Creep ^^

Bobo
11-27-2009, 08:16 PM
I hate how all terran units stand too close next to each other when they march to battle. It's so unrealistic and... ...dumb. It's no problem for the zerg, but it's lame for terrans. I think a unit needs to have wider personal space.

Triceron
11-27-2009, 08:23 PM
Wider space makes for crap pathing, so no thanks.

TheEconomist
11-27-2009, 08:25 PM
^ I couldn't agree more.

I don't see anything wrong with the current pathing.

Kimera757
11-27-2009, 08:28 PM
Same here.

You can't expect soldiers to move "properly" in a macro-heavy game like StarCraft. I believe that, in real-life, soldiers tend to move in small groups (usually pairs) so a grenade or other AoE attack can only take out two. However, you don't want to spread too far, otherwise you can't support each other.

Scaling alone in StarCraft and StarCraft II pretty much means the soldiers can't move properly.

B~E
11-27-2009, 08:45 PM
Indeed, this is a prime example of a player who used SCI tactics in SCII. Hydra are designed to take care of air, while a combo of zerglings, roaches and banelings would have been more effective and efficient on the marines and tanks.

I was thinking all along "when are we going to see zerglings?"

Nice use of Ultralisks though.

Bobo
11-27-2009, 08:47 PM
Ok. You all made your point and i agree with you about pathing. Didn't think back there about it. Sure, I must have been out of my mind because gameplay always goes first - #1 rule of Starcraft.
But what can i say? I still dont like how tight terran battle formations are. Why not something like they did in Company of Heroes? Units ARE close but not as close as in SC.

Triceron
11-27-2009, 08:56 PM
I'm sure like someone mentioned, it's as easy as scaling up or down a unit to make it look less packed.

But then you get the issue of SC being an RTS and units looking too small to be identifiable. That means you just have to deal with units looking too packed. It also looks more intimidating.

Bobo
11-27-2009, 09:21 PM
Well.. make units bigger in the first place then scale them down a bit so they wont be too small. That way there's no need to pack them together like sardines. Plus -> pathing would work like charm.
Btw, finaly we see great air protoss play! Void rays made terrific job!

StrongCoffee
11-27-2009, 09:50 PM
Dont you guys think the ultralisk portrait is just lame? It looks like a big bad critter from WarIII

Gradius
11-27-2009, 10:00 PM
Dont you guys think the ultralisk portrait is just lame? I looked like a big bad critter from WarIII
Kind of. It's like his mouth takes up his entire face.

Nicol Bolas
11-27-2009, 10:23 PM
I still dont like how tight terran battle formations are. Why not something like they did in Company of Heroes? Units ARE close but not as close as in SC.

Why? So that Zerglings can easily and freely get close to all the units they want? So that fewer Marines can fire on the Zergling hoards? No thanks: tight formations make for efficient combat. If you need your units to be farther apart (due to anticipation of AoE), move them farther apart yourself.

sandwich_bird
11-27-2009, 10:36 PM
They could add something like in Age of empire 2 where you can select the battle formation of your group the way you want it.

Triceron
11-27-2009, 11:01 PM
Formations were good in War3. I don't know how much it'd alter S gameplay since everything on the pro level scene ends up being meticulous on precision that it almost seems like something like formations could get in the way, especially when you're dealing with mixed forces. Ranged will always stop moving until melee get in front.

I play with formations on in War3, and it tightens up units and formations, but I always get screwed by movement when I bring a couple slow units with my high-speed force. SC2 would be even more punishing, a couple of stragglers holding back your entire force could be game changing.

GRUNT
11-28-2009, 12:18 AM
Oh wow, that Protoss vs Terran game was so much fun to watch! :D

Marauders just seemed so dominating in the early game, so I really liked how this game highlighted one of their shortcomings - inability to attack air.

Because the Terran dude's army was so light on Marines, a couple of Void Rays were enough to be a pain in the butt.

And forcefield to prevent SCVs from repairing Thors! Wheee :P

Nicol Bolas
11-28-2009, 12:43 AM
And forcefield to prevent SCVs from repairing Thors!

I can't say I cared too much for the Protoss player's play overall (too much microing of the Void Rays and not enough letting them build up their beam), but that maneuver was all kinds of sexy.

Also, it was very, very smart of him to Void Ray the StarPort ASAP (and therefore very stupid of the Terran player to not build turrets around it). Can't have those pesky Vikings around that might be a threat to Protoss air superiority ;)

KadajSouba
11-28-2009, 03:31 AM
Man, any one of these videos kick all BR's ass together so hard. All of them are so much fun to watch. even the one with the noob zerg player. Medivacs doing their healing job, then Ultras eating tanks and marines and marauders and everything on its sight.

I still think that terrans being able to double production its too imba. They will eat zergs for breakfast. Even protoss will have a hard time. Maybe the solution is that the reactor should only reduce training time for units, not double production. I mean, in the Zerg vs terran video where the terrans win, Terrans mass marauder and marines like they were zergs. ITs just unfair. But oh well time will tell.

Regards.

TheEconomist
11-28-2009, 09:00 AM
GameMeca videos added:

http://www.youtube.com/watch?v=y81Aq-dTeck
http://www.youtube.com/watch?v=GON9TZ-v9ig
http://www.youtube.com/watch?v=CHZWbRq73rI

Dauntless
11-28-2009, 10:45 AM
The last TvZ (three-part-match) was annoying to watch. Sooo many mistakes. Next to no micro, and annoyingly defensive play by the Terr, which should've won the game after 6-7 minutes.

I noticed Banelings blowing up Ravens though, after they dropped down turrets. So apparently the Banelings splash air too.

Kimera757
11-28-2009, 11:05 AM
I noticed Banelings blowing up Ravens though, after they dropped down turrets. So apparently the Banelings splash air too.

The terran player used Seeker Missiles improperly. When they blew up, they killed his Ravens.

Blazur
11-28-2009, 11:42 AM
Look how far the Raven's shadow is extended onto the ground. I wonder if that ship is perched out of sight above, will players still see its shadow giving away its position?

Dauntless
11-28-2009, 11:42 AM
The terran player used Seeker Missiles improperly. When they blew up, they killed his Ravens.

Oh. Lol :\
I was annoyed by the lack of usage of those. Only time he used them properly was when he killed the Brood Lords.

TheEconomist
11-28-2009, 11:48 AM
Didn't he use Seeker Missiles to kill all of those Banelings? That was pretty effective even if it back fired.

Crazy_Jonny
11-28-2009, 11:57 AM
Loved the TvP match. Great Void Ray Micro.

TheEconomist
11-28-2009, 12:07 PM
Yeah, it was great to see Void Rays. I don't think I've ever seen them in action like that in a real game.

In addition, it seems they can be fairly effective harassers (at least compared to Scouts) and Terran block breakers.

RamiZ
11-28-2009, 01:02 PM
Yeah, it was great to see Void Rays. I don't think I've ever seen them in action like that in a real game.

In addition, it seems they can be fairly effective harassers (at least compared to Scouts) and Terran block breakers.

And not just Harassers, they do a Terrible, Terrible damage if they are left alone, 2 of them are just destroying buildings way too fast.

Pandonetho
11-28-2009, 03:27 PM
That TvP game was great, finally a player who knew how to actually use Protoss.

Seriously every other Protoss I've seen got stalkers vs marauders, at least this guy was like "he can't hit air with marauders so Warp Rays it is."

Also, nice forecfield preventing those SCVs from repairing the Thor. And for supposedly have a 10 range air attack it certainly didn't look like it.

TheEconomist
11-28-2009, 04:18 PM
If an inexperienced StarCraft 2 player can come up with that relatively on the fly then that makes a strong case for the Battle Reports being a bit more staged.

Perfecttear
11-28-2009, 04:34 PM
I don't think this one have alredy been posted:
(Or were they?)

http://www.youtube.com/watch?v=HykMJE52HRw
http://www.youtube.com/watch?v=bXhYT8cTzbI&amp;feature=channel

Terran vs zerg and it shows some mutas and thors in action.

Kacaier
11-28-2009, 04:56 PM
Terran vs zerg and it shows some mutas and thors in action.
Another disappointing zerg loss. And to a different breed of Terran too. Before, it was infantry, now a mech build slaughtered the zerg. :p

DemolitionSquid
11-28-2009, 05:02 PM
Zerg players look so confused. They need to stop thinking SC1 counters.

The_Blade
11-28-2009, 05:03 PM
Zerg players look so confused. They need to stop thinking SC1 counters.

Agreed...

By the way, who also tries to click on units when watching this vids as if it was a replay? ^^

TheEconomist
11-28-2009, 05:27 PM
I used to. I've been watching replays for years and never bothered with VODs. To go back to videos like Battle Reports was a bit jarring at first :D

FrozenArbiter
11-28-2009, 05:47 PM
If an inexperienced StarCraft 2 player can come up with that relatively on the fly then that makes a strong case for the Battle Reports being a bit more staged.

Ehhh, in what way would you classify Yeon-Ho Lee as in-experienced? He's a Blizzard employee after all.

Also, I have it from a very, very, very good authority that the Battle Reports are not staged. Not quite the horses mouth but close enough.

TheEconomist
11-28-2009, 06:16 PM
Was Yeon Ho Lee the Protoss player that used Void Rays?

FrozenArbiter
11-28-2009, 06:18 PM
I thought so, though I could definitely be wrong!

Gradius
11-28-2009, 06:26 PM
Was Yeon Ho Lee the Protoss player that used Void Rays?
Yeah.

Nicol Bolas
11-28-2009, 06:57 PM
I think the reason why games like the TvP don't get used for BRs is because they're too short. All of the BRs thus far have been ~20 minutes; that one was only 12 or so. David Kim was overrun before the game really got started.

TheEconomist
11-28-2009, 07:06 PM
Yeah.


Oh, I see. My mistake. I had assumed that it wasn't since it was from an unofficial source.

Well, then there goes the staged accusation. Ironically enough, I have been one of the strongest defenders of it not being staged. I should've had more faith in thee, Blizzard!

Lucius_Raecius
11-28-2009, 08:38 PM
Hmmm some of the Strats used seemed strange.

Like in the 3 parter, the Terrans refused to get into any effective AOE which could have swept those Zerglings and banelings away, even simple stuff like a few Hellions would have done some very nice damage to those tight clusters.

Then Siege tanks and Thors would have sealed it.

But he won in the end, so whatever, right?

GRUNT
11-29-2009, 03:28 AM
It was awesome seeing all those Terran mechanised units being used in that latest game :). I really loved that fast Hellion attack at the start, and the small appearance of Vikings at the end :P.

However, Thors absolutely disgust me D:. They only cost twice as much as an SC1 Siege Tank, but you get so much bang for your buck. They have that 'critical mass' condition which capital ships have in that they might be good individually, but they become so much more difficult to stop once a certain number of them is reached.

It really strikes me as ridiculous that these things do such a good job at slaughtering air and also do a very good job murdering stuff on the ground, as well. I mean, did you see how long it took those Roaches and even Hydras to down those Thors? It's like having to fight Battlecruisers at tier 2. I know that that's actually what a Thor is supposed to be (more or less), but it seems a little nuts to be able to start building them so early in the game.

Maybe if their damage and/or rate of fire against ground targets were reduced, they'd fit into a ground-to-air niche and players would be more inclined to build Siege Tanks to do respectable damage on the ground. I can't help but feel that the guys at Blizz are just really smitten with the model and want to give it good anti-ground capabilities as well, since it has those huge cannons on its arms :p.

Hamshank
11-29-2009, 03:47 AM
It's refreshing to have more videos finally , whatever the quality ;).

Nicol Bolas
11-29-2009, 03:50 AM
I mean, did you see how long it took those Roaches and even Hydras to down those Thors?

...and? Zerglings would have been more cost-effective than Roaches, so he was really just using the wrong units.


Maybe if their damage and/or rate of fire against ground targets were reduced, they'd fit into a ground-to-air niche and players would be more inclined to build Siege Tanks to do respectable damage on the ground.

Yeah. Because that's just what the Terrans need. To have to stop moving entirely before they can actually do damage on the ground.

GRUNT
11-29-2009, 07:23 AM
If the Zerg player had used Zerglings, I think it would actually have been less efficient of an attack, because the Hellions would have killed them in no time. Whoever was playing the Zerg, I think he was thinking that at least Roaches can take some of that Hellion AoE damage and survive long enough to do some damage back, and I think it was the right choice.

It just doesn't seem that in Tier 2 contest of brute force, Zerg can't win against Terrans unless they use Infestors.

As for the Thor issue, I know that not everything can or should be the same as the original, but I'd take Siege Tank emplacement/advance over Siege Tanks being made largely irrelevant. Actually, it could be that this is the way it actually works right now and that in the games we saw, it just so happened that the Terran player was able to get themselves in a good enough position to win by massing Thors. Surely if Siege Tanks are as redundant as some people think, then the Thor would have been altered by now.

scorpio19
11-29-2009, 08:55 AM
http://news.replays.net/Uploads/photo/20091127/200911271723402201.jpg

http://news.replays.net/Uploads/photo/20091127/200911271723402722.jpg

http://news.replays.net/Uploads/photo/20091127/200911271723413253.jpg

good stuff..

TheEconomist
11-29-2009, 09:08 AM
I was going to make a topic about those links but since you beat me to posting them I think you should make the topic. I'll give you a few hours to do so.

TheEconomist
11-29-2009, 09:45 AM
http://www.youtube.com/watch?v=h8q65mT3vpQ
http://www.youtube.com/watch?v=PDLOfIDi2N4&feature=related

HD links

And more videos:

http://www.youtube.com/watch?v=SIunQUE-cB4
http://www.youtube.com/watch?v=CUo3qesHONA

http://www.youtube.com/watch?v=iLzYoaIyBnI
http://www.youtube.com/watch?v=a3y_LUkWaGY

http://www.youtube.com/watch?v=ggg1SK8SPuU
http://www.youtube.com/watch?v=NdaDYuz7wHs

RamiZ
11-29-2009, 10:52 AM
WoW those Ultras rape everything! Especially buildings ^^ Really liked that one, even that they were confused with SC1 Strategies(Terran massed Dropships cause of healing, and Zerg massed Hatcheries instead of Queens :P).

And those banelings seems really good in mass, they eat buildings! Nice Ultra burrow micro :P

I have just watched other one that you linked, I WANT THIS GAME SO FUCKING MUCH!!!

flabortast
11-29-2009, 11:17 AM
Battlecruisers are so epic. Zerg winning!

Blazur
11-29-2009, 11:45 AM
It's scary how incredibly versatile the Terrans are in SC2. It's made even easier for them to turtle with innate depot submersion and the planetary fortress, and the reactor allows them to quickly amass an army to respond to specific threats. At this point I'm pretty convinced the Terrans are too powerful while the Zerg are too weak, and videos like these just reinforce that notion.

Man those Thor's are hideous.

GRUNT
11-29-2009, 12:27 PM
Thanks for those latest videos, TychusFindlay! They made my night :P.

I must say, even with their damage boost, I didn't expect those Hydras to fare so well against the new-and-improved Battlecruisers. I thought that Battlecruisers would be significantly better due to their increased hitpoints and damage, but those Hydras took them out at a very respectable rate. Maybe it's just because the Terran player didn't reach a certain 'critical mass' of Battlecruisers, but that still went much better for the Zerg player than I would have thought.

I kinda felt that the Terran player threw that game away. He had gotten into such a good position after that successful Marine/Siege tank drop which took out a ton of Hydralisks and an expansion. By right, I think he should have won, but going for Battlecruisers with little support against all those Hydras struck me as a bad decision.

On the other hand, it was really great seeing that Zerg endgame army in that game. Seeing mass Thors or mass Ultralisks isn't a whole lot of fun, but I love big armies, especially from Zerg players :P. Brood Lords have made me smile in every game I've seen them in so far, and I'm glad they had a chance to do a little more damage in this game. They were a lot of fun to watch and it feels so Zergy that their very attacks make more Zerg.

As for that third game - YIKES! That was some absolutely sick synergy between Psi Storm and Force Field. Very good stuff from the Protoss player - I really felt sorry for the Zerg :[.

Gradius
11-29-2009, 12:51 PM
Every single GStar video can be found in this playlist: http://www.youtube.com/user/StarCraftLegacy#grid/user/338C0D2859CFEA35

I've gotta watch these all on my DVD player. I hope that kim900718 guy keeps uploading! :D

TheEconomist
11-29-2009, 01:02 PM
Unless I'm not navigating properly, there's quite a few G Star videos missing. Namely, the ones that were released today. Those are in my OP.

-- Nevermind. I see they are not in order of date added. Therein lies the confusion :D


.

Pandonetho
11-29-2009, 01:04 PM
It's scary how incredibly versatile the Terrans are in SC2. It's made even easier for them to turtle with innate depot submersion and the planetary fortress, and the reactor allows them to quickly amass an army to respond to specific threats. At this point I'm pretty convinced the Terrans are too powerful while the Zerg are too weak, and videos like these just reinforce that notion.

Videos like what? Like the two above you post where the Zerg absolutely raped the Terran?

Rashed801
11-29-2009, 01:33 PM
Can anyone actually get the DIRECT link downloads to the G-star videos?... They have to be 100 MB++... Not the voobys or .flv video download... those aren't ACTUAL direct lnks.. i want the actual quality that was uploaded on youtube... Anyone know how to get that?

TheEconomist
11-29-2009, 01:49 PM
For the Saturday games, some of the links are still hanging around in this topic. As for the newer ones, I don't know where they came from.

Raisk
11-29-2009, 02:07 PM
dont think I saw this video among your collection:

http://www.youtube.com/watch?v=70wRke6cjUQ

an example of someone using the Zerg well!

EDIT: and a couple more from the same guy:

http://www.youtube.com/watch?v=QGlc3mdDywg
http://www.youtube.com/watch?v=yFVU3T5Xc2M

he has 6 videos, but apparently he uploaded them in a random order so I can't quite figure out which ones follow which ones. or more accurately i can't be bothered, but just check out his uploads if you want to see more!

Triceron
11-29-2009, 02:10 PM
Those Gstar games were a fun watch!

Nice seeing Ultras in play.

Raisk
11-29-2009, 02:39 PM
I'm personally enjoying seeing the Brood Lord/Hydra combo in action. And man, speed upgraded hydralisks on creep haul ass like never before!

RamiZ
11-29-2009, 06:36 PM
I must say that I LOVE new Archon Attack animation! :)

PsiWarp
11-29-2009, 07:10 PM
Lawl Changeling, had to manually stop to transform, and microed into worker line just to be drilled to death in one fell swoop. SCV's can do without Stim thank you :P

Things really changed for the Zerg when Brood Lords enter into the fray, free units with long range bombardment are mighty sexy on the offensive <3


-Psi

Kimera757
11-29-2009, 08:46 PM
Could the video links be organized a little better (eg by race played and player name)?

TheEconomist
11-29-2009, 08:52 PM
I was going to do that but SCLegacy has already uploaded all the videos so I thought it would be a waste of my time since they've already done that and people could just use that. I can do it, though, if it would be beneficial. I'll get to it when I can.

.

TheEconomist
11-29-2009, 09:01 PM
Done. I didn't do the player names because they would take a lot of time to research and that information is already on SCLegacy, and because a lot of them are unknown as who is who.

KadajSouba
11-30-2009, 03:39 AM
Battlecruisers, Archons, Void rays, Ultralisk, Brood lords... This is a big FUCK YOU to the Battle reports that take 4 months to come out. Compared to this videos, BR's are noob games played by mentally retarded salamanders... And the funny thing is that the guys playing this games are the same that play those BR's. Now, who thinks that BR are not staged????

These videos are pure sex. U can watch them all day, then rest a lil bit, then watch them again. And when u finish watching any of them u have a big smile on your face.

Question: Are sensor towers still on the game?????? I havent seen them in ages.

Dauntless
11-30-2009, 06:07 AM
I still think the BRs are better than any one of these games. The only one that comes even close to them are the one with the Zerg that actually micros his mutas and eventually wins the game vs a Terr.

RamiZ
11-30-2009, 06:12 AM
I still think the BRs are better than any one of these games. The only one that comes even close to them are the one with the Zerg that actually micros his mutas and eventually wins the game vs a Terr.

We saw here Broodlords, Corruptors, Mutas, Roaches, Zerglings, Hydras, Banelings, Changelings, Ultras... Some nice strategies etc.

In second Battle report, from Zerg I saw first tier units, Zling, Bling and Roaches, and then he went one Infestor... And The game was 20 MIN LONG!!! And I see all this in games that are 15 mins or shorter. I still don't see how BR is better except for maybe Better quality. But Of course it is your opinion. :)

warrior6
11-30-2009, 11:05 AM
wow i expected those battlecruisers to be so much more of a threat. even the active defense matrix did nothing.

the zerg players are either missing a core unit in their strategy (the infestor) or the zerg are not very good compared to the other races

from these videos, i also think the thor is a little too useful. having that barrage ability, long range ATA missiles with little cool down and a good base attack with lots of hp. they cant have all this because they are gonna become too much of a must unit for terran and i really wouldnt like them that way.

mythology
11-30-2009, 12:48 PM
i had fun watching it all.

i don't think that terran player used his bc's right. if i was that player i would have held back my bc's until i reached the magical number 12 and gave them all Y-cannon. then when he had ran into the zerg brood lord force he could have held his bc's back and y-cannon the brood lords and any other unit x12.

watching a pile of corruptors and seeing their shadows wiggle around in a single mass gave a very zerg hive feeling to me.

it looked the zerg cornered the terrans with either focus on the big zerg units tearing you apart, or you focus on the little zerg swarm tearing you apart. i guess they have been using the increased queen production to tech up faster.

the only thing the zerg didn't get were infestors and lurkers. i'd really like to see the new and improved lurker in action. anyone 2nd this? it's the only zerg thing we haven't seen.

Blazur
11-30-2009, 01:09 PM
FYI, according to Xordiah this build was from BlizzCon '09 and much has changed since then.


Glad you enjoyed DreamHack and especially gald you enjoyed StarCraft 2. Thanks for your feedback, though I have to put in a disclaimer, the build you played is from BlizzCon, so several months old and quite a bit has changed since then. These events are a bit more to give you an impression on how this game "feels" and not to let you get your build orders for release and figure out the best tactics.

TheEconomist
11-30-2009, 02:51 PM
Is the same build used at Dreamhack and G Star?

Nicol Bolas
11-30-2009, 03:37 PM
The videos on the SC:Legacy channel that end in .wmv. Are these actual .wmvs that can be downloaded, so we can avoid recompression artifacts and such? If so, where are they?

TheEconomist
11-30-2009, 03:45 PM
Those were uploading by another user. If you want the original, you'd probably have to ask him. The problem is he's Korean :D

Dauntless
11-30-2009, 05:06 PM
We saw more units being used in play, but overall the quality of the games were lower. I know how units look, I don't need to see that :|

I like to see some nice games, which the BRs were. There was a couple of good games from G-Star, but compared to the video quality and commentating on the BRs it doesn't even come close to the same amount of entertainment.

Wankey
11-30-2009, 05:57 PM
Is the same build used at Dreamhack and G Star?

Dreamhack had the Blizzcon Build. The Korean seems to have an older build (Stalkers use 2 streams rather than 1 from Blizzcon)

BTW, this is pre-beta still. I really can’t believe they haven’t released the game yet.

TheEconomist
11-30-2009, 06:05 PM
I like the fluid, natural, improvised feel of these games. Of course, the Battle Reports are going to be better in certain ways because they're hand selected from countless replays. It just doesn't feel the same to me though.

Norfindel
11-30-2009, 07:47 PM
Those were uploading by another user. If you want the original, you'd probably have to ask him. The problem is he's Korean :D
He could speak english.


We saw more units being used in play, but overall the quality of the games were lower. I know how units look, I don't need to see that :|

I like to see some nice games, which the BRs were. There was a couple of good games from G-Star, but compared to the video quality and commentating on the BRs it doesn't even come close to the same amount of entertainment.
I'm sure that people that speaks Korean had a lot more fun with the comments.

electricmole
12-01-2009, 01:17 AM
a ton of bc's with defense matrix can't still even beat swarm of hydralisk. thats just looks so dumb. Bc needs the ground missile torpedo back or just increase their ground damage or else they will end up just like they were in sc1.

and mass hydralisk is now really an annoying unit which also doesn't make sense being strong against air units specially in RL. Damn this nostalgic sc1 hydralisk gameplay.

Change more of the damn zerg in sc2!

OK, i see zergling+hydralisk+mutualisk+broodlord(guardian) and ultralisk in the other vid = SC1 zerg all over again. crap.

mass ultralisk = isntant wins. where the banshee for counter? where are the other air units in the vids? bc even lose badly. Air units should be fix and normal in battles.

In RA3 you can go air/land/sea units or mix easily.

Nicol Bolas
12-01-2009, 02:52 AM
a ton of bc's with defense matrix can't still even beat swarm of hydralisk.

Yeah, it's so surprising to see that a BC can't fight effectively against units that are designed to kill small number of units with lots of Hp.

This is StarCraft. If you use unit A which is countered by unit B, unit A will die quick and bloody. That's how the game works. The problem isn't with BCs; it's with unit selection. The Terran picked the wrong unit to use against someone going mass Hydra. So you saw a lot of fail. The proper unit could be Siege Tanks, Ravens with HSM, Hellions, or Reapers. Any of these would have been actually effective against mass Hydra.


OK, i see zergling+hydralisk+mutualisk+broodlord(guardian) and ultralisk in the other vid = SC1 zerg all over again. crap.

They will look like SC1 Zerg unless and until players start playing them like SC2 Zerg. You know, using Infestors, Nydus, Overseers, etc. There's no excuse for not having even one of these guys build an Infestor, or to see Infestor Fungal Growth + Banelings absolutely rape some poor Terran going M&M. Or seeing Zerglings swarming units afflicted with Acid Spores from numerous Overseers. And so on.


mass ultralisk = isntant wins. where the banshee for counter?

Banshees don't and can't counter Ultralisks. They have way too many Hp for Banshees to destroy before the Ultralisks finish their rampage.

No, the counter to Ultralisks is... Thors. Hit them with the Strike Cannon (which the Terran player apparently didn't upgrade) and you shave off most of their Hp. Granted, you need more than just 1 Thor.

MaybeNextTime
12-01-2009, 03:19 AM
We saw more units being used in play, but overall the quality of the games were lower. I know how units look, I don't need to see that :|

I like to see some nice games, which the BRs were. There was a couple of good games from G-Star, but compared to the video quality and commentating on the BRs it doesn't even come close to the same amount of entertainment.

Including this game? I don't think so. ^________^V

http://playxp.com/nios/view.php?article_id=1895291

RamiZ
12-01-2009, 06:30 AM
Including this game? I don't think so. ^________^V

http://playxp.com/nios/view.php?article_id=1895291

Hm, even if the Zerg won, Terran was pretty bad, I mean I know it is a new game for them, but Zerg was trying a lot of things, Terran was focused on Reapers attack which failed in many ways, and then he was focused on Marines and Ghosts, and that are all units he was producing. Oh yeah and 2 Ravens in the end. :rolleyes:

KadajSouba
12-01-2009, 06:36 AM
Mmmmm i just noticed that.... The zergs have almost the same units as in SC1

Drone, Zerglings, Hydras, Ultras, Mutas, Ovies, Lurkers.

Banelings are like Infested Terrans. They just evolve from another unit instead of being built. Brood Lord is still a freakin guardian. Same graphics, same range, same use. Just new attack. The fact the it evolves from the Corruptor i bet will change by the release. And the Overseer, an SC1 evolved overlord, with a new power (spore cloud), and the freaking useless as hell changeling. The infestor is the new defiler with other abilities. I hope the underground movement makes it to the release, if not... it will be just a new defiler...

So, as really new units, we have the Queen (same name but completely new unit), Roach and Corruptor... Damn

RamiZ
12-01-2009, 06:59 AM
Mmmmm i just noticed that.... The zergs have almost the same units as in SC1

Drone, Zerglings, Hydras, Ultras, Mutas, Ovies, Lurkers.

Banelings are like Infested Terrans. They just evolve from another unit instead of being built. Brood Lord is still a freakin guardian. Same graphics, same range, same use. Just new attack. The fact the it evolves from the Corruptor i bet will change by the release. And the Overseer, an SC1 evolved overlord, with a new power (spore cloud), and the freaking useless as hell changeling. The infestor is the new defiler with other abilities. I hope the underground movement makes it to the release, if not... it will be just a new defiler...

So, as really new units, we have the Queen (same name but completely new unit), Roach and Corruptor... Damn

Uh no? You can't watch like that since Zerg STILL has Infested Terrans. And Infestor is more like old Queen on the ground, then Defiler, since it has Fungal Growth(Ensnare), Spawn IT(Infest) and Neural Parasite(Spawn Broodlings). Just my point of view. And if you are looking that way, look at Protoss. They also have 4 new units. Disruptor, Colossi, Void Ray and Mothership, and Mothership is big Arbiter with abilities much alike Arbiters, so it is not really new, it is one big Arbiter so.... yeah... :rolleyes:

electricmole
12-01-2009, 11:21 AM
its not how many new units each races got, but how many new actual attack units each race have.

The zerg only got 2, the roach and corruptor. They have all 6 core attack units back, zergling, hdyra, mutualisk, lurker, guardian and ultralisk.

toss got 5 immortal, stalker, phoenix, warp rays, colosi.

terran got 6, reaper, marauder, hellion, banshee, thor, viking.

This is freaking obvious. Either people just dont care or they don't want changes with the zerg which doesn't make sense since the toss and terran alrady changed a lot and everyone is still happy about it. So why not the zerg? new units will not make the zerg weak, it will actually create new zerg play style and strategy which is more exciting than using a 12 year old build zerg attack mechanics.

@nicol

bc vs hydras.

I know. But the kill ratio was still ridiculous.

They will still look like sc1 zerg because most of their core attack units are from sc1. Nydus worm, overseer, infestor, walking colony, ain't enough as the toss and terran got their new mechanics/caster/props as well. The problem is the zerg attack units, 6 of them are still very much familiar.

I made the banshee vs ultralisk example to suggest about on how to give the air units more playing time. The ultralisk can't do anything about the banshee.

sandwich_bird
12-01-2009, 02:00 PM
@nicol

bc vs hydras.

I know. But the kill ratio was still ridiculous.

I made the banshee vs ultralisk example to suggest about on how to give the air units more playing time. The ultralisk can't do anything about the banshee. Yeah the kill ratio was ridiculous but the T barely Microed his BC. He just did an A move in the open against 98752843572 hydralisks. That was just retarded. He had to at least move them somewhere where the hydras wouldn't be able to give as much DPS like over the temple structure thing for example. Bring those hydras in a choke and have scv repairing your bc and you can be sure that the kill ratio will be ridiculous in another way.

For the banshee I agree with you. Thor would deal more damage but ultras can't attack the banshee. If z try to counter with muta just cloak.

imdrunkontea
12-01-2009, 02:46 PM
I'm not too disturbed by the BCs being slaughtered in that vid. There were only 5 of them, vs like what...24+ hydras? Considering the hydras are basically the Zerg equivalent of Goliaths in SC2, that was to be expected.

Norfindel
12-01-2009, 06:07 PM
Yeah, in BW, Hydras also slaughtered Battlecruisers. The BCs are few, and the Hydras are a lot, the difference in damage output is enormous.

KadajSouba
12-01-2009, 10:20 PM
Does anybody likes the actual look of the Battlecruiser????? I agree with some of u about the fact the BC got slauughtered because they where in enormous disadvantage, so im not worried about the damage or the Hp. And he backed up those BC with reapers... Lol. But the look of the unit... mmm I dont know, I dont like the way it looks. I liked how it looked in SC1. I looked like a solid and massive unit. Now it looks like it has a million of small parts. Oh well... Time will tell.

Nicol Bolas
12-01-2009, 10:58 PM
Does anybody likes the actual look of the Battlecruiser?

Yes.


Now it looks like it has a million of small parts.

Those are called "details".

Jabber Wookie
12-01-2009, 11:32 PM
After watching the last match posted by Busan Korea, I can't help but think the Planetary Fortress is, with evidence outside of BR#4, imba. I mean, the zerg player was attacking with 6 broodlords,
11 roaches, and I couldn't tell because of the low quality of the video, but i imagine at least 12 zerglings...
and yet, the planetary fortress was only in the yellow zone of damage!!

Maybe it's just me, but that seems a bit ridiculous. It would be one thing if that was an optional sacrafice to destroy a town, but it's different when the town is not even close to destroyed.
They need to either make it a very, very expensive upgrade (which would make it useless because orbital command would most likely always be the better choice),
or make it deal less damage against enemy units (which would again make it less worthwhile; however, it seems too OP ATM IMO).

Josue
12-03-2009, 01:29 AM
You know what goes through my mind after seeing so many videos with Korean audio and SC2 being already played by them?


KOREANS ARE ALREADY IN BETA PHASE!!!
well, maybe that's not true, but they're already playing it and enjoying the not yet released StarCraft II, I think it will be out for them first, and just because of them being such big StarCraft Fans!

http://i196.photobucket.com/albums/aa126/puff_ng/Evolution.jpg

TheEconomist
12-06-2009, 08:24 AM
New videos, YEAAAAAAAAH!! :D:D:D

http://www.youtube.com/watch?v=yFVU3T5Xc2M
http://www.youtube.com/watch?v=QGlc3mdDywg
http://www.youtube.com/watch?v=70wRke6cjUQ
http://www.youtube.com/watch?v=39aIrK87img
http://www.youtube.com/watch?v=Mj_gd5b7KZ4

Raisk
12-06-2009, 08:57 AM
New videos, YEAAAAAAAAH!! :D:D:D

Did everyone miss my post where I already linked to these like 4 pages back? Sheesh! Well, they do make for a good watch. Finally some zerg ownage!

RamiZ
12-06-2009, 09:21 AM
Did everyone miss my post where I already linked to these like 4 pages back? Sheesh! Well, they do make for a good watch. Finally some zerg ownage!
Not everyone, but Tychus is for sure! :P :P :P

Aldrius
12-06-2009, 10:00 AM
Does the Phoenix have a portrait now then?

Pandonetho
12-06-2009, 02:09 PM
After watching just a small part of that second link in that PvZ, I gotta say my opinion of Protoss players isn't very high.

Why does EVERYONE always like going colossus against all the anti colossus units? Seriously, corrupters and mass hydralisks, great idea. He should have just gotten psi storm or stalkers and zealots.

TheEconomist
12-06-2009, 08:38 PM
Not everyone, but Tychus is for sure! :P :P :P

Did you ever think I added those BECAUSE he posted them? That would be quite logical.

Truth be told, however, I do not check the responses of this topic. I just post news on this forum as I find it. However, when I post links like that I do a forum search and the search did not and still does not return anything.

Either way, I like to find my own links.

SaharaDrac
12-07-2009, 04:30 PM
In the first PvZ game posted on this page, at the beginning an overlord drops a Changeling into the Protoss mineral line. The Changeling then runs through the Probes, and into some cannons and dies. Can Changelings not become workers? Do they need to hold still?

Pandonetho
12-07-2009, 04:32 PM
Changelings can ONLY become the basic infantry unit of each race. Either a marine, zergling, or a zealot.

I'm not sure how the transformation mechanic works but I'd assume that initiating a move command disregards the transformation ability, until you stop the changeling. I've heard that the spell is set to autocast meaning it's not an automatic "I see I change" mechanic, but rather one that you can force the changeling not to use if you issued a command that takes precedence.

DemolitionSquid
12-07-2009, 04:36 PM
The Changeling must be immobile to transform. The problem is that it was oozing through the Probes, instead of oozing close, stopping in range, morphing, and then continuing into the base.

PsiWarp
12-07-2009, 06:17 PM
Disguise with Auto-Cast doesn't help the fact a Changeling has to remain mobile to survive in its normal form, with 5 HP...

Make Disguise a Passive ability, guaranteed transformation is a must for the Changeling.


-Psi

Triceron
12-07-2009, 08:20 PM
Isn't keeping mobile going to be its death?

If I scrolled back to my base and i saw a unit that was moving around when I'm just panning my screen...

PsiWarp
12-07-2009, 08:25 PM
Isn't keeping mobile going to be its death?


... a Changeling has to remain mobile to survive in its normal form, with 5 HP..

Which, is why guaranteed transformation is a must.


-Psi

Triceron
12-09-2009, 01:57 PM
I don't know if guaranteed transformation is a great idea either tho, since changelings will be difficult to spot.

But I guess this is meant to be free scouting anyways, like Parasite or Eye of Kilrogg. I wonder if there will be more ways to detect changelings other than manual clicking.

Perfecttear
12-14-2009, 09:37 AM
I'm just wondering, can the enemy control your changeling , select him and give him orders when he is transformed into his unit, so it isn't so obvious?

Blazur
12-14-2009, 10:18 AM
You guys got it all wrong. The changelings transformation has nothing to do with mobility. It happens automatically as soon as it comes into proximity of either a marine, zealot or zergling...at which point it automatically transforms after stopping for a brief second.

Just walking up to any unit/building will not trigger the response. It has to be one of the basic units it can transform in to.

No, the enemy cannot control it.

Operatoring
12-14-2009, 10:40 AM
I'm just wondering, can the enemy control your changeling , select him and give him orders when he is transformed into his unit, so it isn't so obvious?

I think the only way to tell if a Changelinged Marine is not yours is by giving it a command and noticing it didnt respond.

ArcherofAiur
12-14-2009, 11:23 AM
God help you if you have a lag spike.

"OMG There everywhere! Quick force fire siege tanks! Oh now their moving, wait NOOOOOOOO!!!!"

DemolitionSquid
12-14-2009, 03:49 PM
Changelings still belong to your enemy after they transform, ergo you can not control an enemy changeling.

Pandonetho
12-15-2009, 01:15 PM
Just walking up to any unit/building will not trigger the response. It has to be one of the basic units it can transform in to.

Uh no, the very last time we've hear about it, it transforms into the basic unit after spotting any enemy unit. Unless they've changed that, but they never told us.

KadajSouba
12-30-2009, 04:12 PM
Hi, I think i found 2 new small videos about the G-satr games. Chek them out, if they arent new im sorry.


Samples of some games:
http://www.youtube.com/watch?v=BPnVTTey6mo&feature=related

Some Thor massing.
http://www.youtube.com/watch?v=Xsnj7a5Kwlc&feature=related

And after watching the second one, I think that Thors are really overpowered. And they overlap very crearly with Bcruisers and Yamato Cannon. They attack air, attack ground, have high hp, and deal massive dammage to a single target. Exactly what BCruisers with yammato cannon do. But we need beta to confirm this, right Blizzard ????????????

Triceron
12-30-2009, 04:31 PM
Wow, that Zerg player got way outplayed against mass Thors.

Roach vs Thor is bad, but when you think about it, Hydra's wouldn't have fared much better considering they're so squishy (Terran player had Tank/Hellion support)

A few infestors looked like they could help turn the tides.

KadajSouba
12-30-2009, 04:39 PM
Yeah. But we saw heavy metal terrans in al their glory. Thors, Tanks, Vikings (finally some viking action), even the toy cars burning roaches.

No infantry. No air. Pure metal.

Terrans FTW

ArcherofAiur
12-30-2009, 04:41 PM
Hi, I think i found 2 new small videos about the G-satr games. Chek them out, if they arent new im sorry.


Samples of some games:
http://www.youtube.com/watch?v=BPnVTTey6mo&feature=related

Some Thor massing.
http://www.youtube.com/watch?v=Xsnj7a5Kwlc&feature=related

And after watching the second one, I think that Thors are really overpowered. And they overlap very crearly with Bcruisers and Yamato Cannon. They attack air, attack ground, have high hp, and deal massive dammage to a single target. Exactly what BCruisers with yammato cannon do. But we need beta to confirm this, right Blizzard ????????????

Thanks for posting. Hadnt seen those games.



And name for me one thing the thor does right :p

KadajSouba
12-30-2009, 04:45 PM
and name for me one thing the thor does right :p

they own alien trash!!!!!

ArcherofAiur
12-30-2009, 04:52 PM
they own alien trash!!!!!

I think Samwise should stick some more guns on it. Theres some space on the ankles I think.

Triceron
12-30-2009, 05:13 PM
It should transform into a giant gun

Gradius
12-30-2009, 05:17 PM
No, it should just have another layer of guns on its already-existing guns.

Nicol Bolas
12-30-2009, 05:18 PM
Some Thor massing.
http://www.youtube.com/watch?v=Xsnj7...eature=related

Sad game. The Zerg player just kept doing the wrong things. Not that the general weakness of the Roach wasn't a substantial contributing factor. But there were things that could have helped.

Infestors. Neural Parasite would have been a great boon. As would Overseers with their acid spore thing. He instead fast-teched to Brood Lords. Not a bad choice, seeing how quickly they murdered the Thors. But he left the door open for Vikings, which can be quickly double-pumped from an single StarPort. Which is odd, since BLs come from Corruptors. So it's not like he didn't have the tech to make the things to stop Vikings.

If there was some way to protect the Hydralisks from Hellions, they would have been helpful.


No infantry. No air.

Vikings are air.

ArcherofAiur
12-30-2009, 05:21 PM
No, it should just have another layer of guns on its already-existing guns.

It should be a gun with guns attached to the barrel. And it shoots guns.


Also it should have cannons that shoot huge fireballs.

KadajSouba
12-30-2009, 05:38 PM
No, it should just have another layer of guns on its already-existing guns.

http://jamiedubs.com/fuckflickr/data/xzibit-yo-dawg/xzibit-pimp.jpg YO DAWG...

ArcherofAiur
12-30-2009, 06:26 PM
You know whats cool. If you watch the second Gstar video the viking portrait changes when he transforms. In flight mode the helmet is over the head and in mech mode it opens up.


I hope the siege tank does a similar thing.

Wankey
12-30-2009, 07:41 PM
Ooh which video?

ArcherofAiur
12-30-2009, 07:47 PM
Ooh which video?

http://www.youtube.com/watch?v=Xsnj7a5Kwlc&feature=related

min 9:30

The viking switches to air form and you can see the portrait change. I only saw one siege tank portrait though. Maybe someone can check and make sure.

imdrunkontea
12-30-2009, 08:32 PM
hey, that's pretty neat. never noticed that before.