PDA

View Full Version : List of new HotS campaign units, tilesets, Kerrigan abilities & upgrades.



Alex06
09-10-2012, 12:27 AM
EDIT: Please move this under HotS Discussion, moderators.

MASSIVE POTENTIAL SPOILER WARNING! This is all information that has been extracted by thoroughly looking through the beta's files. Some of these may be entirely scrapped and a unit or ability may show up more than once, under a different name.

APC
Anti-Air Turret
Anteplott
Artosilope
Bulldozer (Scrapped)
Bulwark/Missile Tank (Scrapped)
Black Hole Monster (Scrapped)
Cleaning Bot
Devourer
Defiler
Dehaka
Egg Monster (Swarm Host)
Evolution Master (Abathur)
Fighter/Fighter Pilot (SCII Alpha Predator Fighter)
Griffon
Gorgon Cruiser/Battlecruiser Giant
Gehenna Cruiser
Guardian
Gun Tower
Gundam (Scrapped)
Missile Launcher (Scrapped)
Healer Bot
Hellion Morph
Kerrigan Ghost
Lab Bot
Mothership Core
Merc Pilot
Odin
Oracle
Pillager (Scrapped, Reaper/Marauder Hybrid Unit)
Raptor (Zergling evo)
Swarmling (Zergling evo)
Gorgeling (Baneling evo)
Splitterling (Baneling evo)
Prowler (Roach evo)
Scavenger (Roach evo)
Mantis (evo)
Incubus (evo)
Magnasaur (evo)
Klurken (evo)
Terrorling (evo)
Swarm Queen (Queen evo)
Larval Queen (Queen evo)
Magnathar (Ultra evo)
Gigalisk (Ultra evo)
Swarm Larva (Swarm Queen Larva)
Creeper (Swarm Host evo)
Carrion (Swarm Host evo)
Nydus Destroyer (Nydus evo)
Creep Tower (Nydus evo)
Fiend (Muta evo)
Fury (Muta evo)
Harpy (Swarm Host Locust evo)
Impaler (Lurker evo)
Impaler Den (Lurker Den evo)
Miasmalisk (evo)
Siegeling (evo)
Trichinella (evo)
Cobra (Viper evo)
Nihilisk (evo)
Behemoth (evo)
Behemoth Chrysalis
Zurvan
Zurvan Core
Zurvan (Submerged)
Zerg Tower Artillery
Space Bull
Space Cow
Scourge Spore
Swarm Host Spawn (Locust)
Transport Pilot
Valkyrie
Viper
Warhound/Merc Commander
Hunter Killer
Widow Mine
Yeti
Yeti Momma
Zagara
Zeus
Zerg Adjutant (Izsha)
Primal Zerg 01
Primal Zerg 02
Primal Zerg Ancient One
Primal Zerg Kraith
Primal Zerg Leader
Primal Zerg Slivan
Primal Zerg Yagdra
Primal Zerg Zurvan
Primal Melee
Primal Ranged
Primal Siegedude
Primal Flyer
Primal Guardian
Primal Tough Guy
Primal Corruptor
Primal King
Primal Roach (Razorback)
Primal Baneling (Bangling)
Primal Lurker
PrimalMercStructure
PrimalMercStructureUprooted
PrimalProductionAUprooted
PrimalProductionBUprooted
PrimalProductionCUprooted
PrimalTownHallUprooted
Primal Lurker
Queen Classic
Scourge Cannon
Titan Mech (Old Warhound, both land and air modes)
Terran Anti-Air Walker (Scrapped)
Purifier Scout (Scrapped)
Sentry Mine (Shredder/Scrapped)
Subjugator
Warp Ship (Mothership Core)
Xel'Naga Healing Shrine
Kraken/TentacleMonster
Lurker
Lurker Cocoon
STBomber
Carrier Scarab (Scrapped)
Firebot (Shredder/Scrapped)
Deep Warren
Lab Bot 1-X
Cloaked Mine
Protoss Crate
Protoss Hero Ship (Scrapped)
Mine Layer (Shredder/Scrapped)
Digester (Old Infestor/Swarm Host model/Scrapped)
Barbed Tentacle
Hybrid Cannon
Hybrid Temple Obelisk
Hybrid Obelisk
Hybrid Holding Cell
Hybrid Generator
Drakkan Pulse Cannon
Dominion Energy Cannon
Landing Tower
Pop Up Turret
Protoss Biomass Storage
Protoss Radio Tower
Dubious Tentacle
Korhal Palace
Mengsk Battlecruiser
Mengsk Banshee
Mengsk Diamondback
Mengsk Firebat
Mengsk Goliath
Mengsk Hellion
Mengsk Marauder
Mengsk Marine
Mengsk Medic
Mengsk Merc Compound (Merc Calldown Center)
Mengsk Reaper
Mengsk Siege Tank
Mengsk Viking
Mengsk Wraith
Pirate Worker
Pirate Capital Ship
Merc AA Tower
Merc Starport
Merc Sentry Tower
Tempest
Thorn Lizard
Umojan Lab Microbot
Umojan Lab Warbot
Battlecruiser Interceptor
Dark Protoss Turret
Infested Dominion Housing (1, 2 and 3)
Lillev (Mutalisk Morph)
Lillev Cocoon (Mutalisk Morph)
Marine Warfield
Militarized Colonist Ship (Flying and Landing)
Militarized Colonist Ship Omega (Flying and Landing)
Narud Xel'Naga
Automated Extractor
Terrazine Refinery
Terrazine Assimilator
RaynorLab (Marine, Lab)
Terrorzor

Kerrigan's upgrades & abilities:
Advanced Mitosis
Brilliance Aura
Brood Mother
Broodling Nest
Carapace
Chain Reaction
Clarity of Purpose
Cloak
Consume Essence
Corrosive Spores
Corruption
Creep Spread
Deep Burrow
Enrage
Feedback
Frenzy (Swarm Mistress)
Flying
Hive Mind
Host Corpses
Infest
Infest Structure
Infested Cortex
Metabolic Acceleration
Mind Bolt
Omega Storm
Overmind
Primal Heal
Primal Instincts
Primal Slash
Primal Slash Upgraded
Protective Sheath
Protective Barrier
Protector
Psi Bolt
Psi Strike
Psionic Lift
Psionic Pulse
Psionic Shield
Psionic Shadow
Queen of Blades
Queen of Venom
Regeneration Aura
Royal Guard
Shadow Step
Spawn Broodlings
Spawn Banelings
Spawn Hydralisks
Summon Ultralisk
Suppression
Unified Will
Vespene Transfusion
Vitality
Vortex
Wings of Hatred
Wings of Consuming Hatred
Wrath of the Xel'Naga

3 different Kerrigan "skins"/cosmetics:
Kerrigan Fusion Cosmetic (Fusion)
Kerrigan Ghost Cosmetic (Ghost)
Kerrigan Infested Cosmetic (Infested Kerrigan)

Possible names for Kerrigan's focuses:
Brawler
Corruption
Flyer
Infestation
Regeneration
Ruler
Spec Ops
Swarm

New Tilesets:
Char Fortress (Volcanic)
Char Marsh
Phaethon (Desert) ; (Rendez-Vous)
Umoja (Installation)
Skygeirr Lab (Space Platform)
Skygeirr Platform (Space Platform)
Immortal Forge (Space Platform)
Kaldir (Ice)
Korhal City
Korhal Wastes
Korhal Platform
Moebius Station (Space Platform)
Moros (Installation) ; (Prison Ship)
Purifier World (Urban)
Daelaam Ark (Starship)
Zerus (Jungle)

Here is a picture of some of the evolutions in HotS' campaign:
http://www.sc2mapster.com/media/attachments/30/922/Zerg_HoTS_Units.jpg

And some theorizing on all this:
http://us.battle.net/sc2/en/forum/topic/6521292382?page=1#6
http://us.battle.net/sc2/en/forum/topic/6521292382?page=1#7

EDIT: There might be a collector's edition Ultralisk and a Queen, apparently.

topsecret221
09-10-2012, 12:32 AM
Me likey this info.
So we just have the names for all of this stuff?

Alex06
09-10-2012, 12:47 AM
Me likey this info.
So we just have the names for all of this stuff?
Yep, it would seem so.


Incoming spoilers, you have been warned! This is information is what I have gathered from the in-game language files that was sent to me and from BlizzCon footage.

The 1st mission consists of Kerrigan escaping from an Umojan Laboratory. Raynor and she take refuge on Umoja (part of the plot in the upcoming novel), but Mengsk finds out and sends a fleet to Umoja (In the BlizzCon trailer, you can see Terran Battlecruisers fighting, that's what that scene is) to retrieve her and possibly have her killed or used for further experiments. (such as controlling the Zerg) I'm not sure this actually takes place, but I think Kerrigan injects herself with Zerg DNA or undergoes some kind of procedure before escaping. (Theory, Semi-Confirmed)

There is a Protoss prison ship called "Moros", and a giant Protoss ship called the "Daelaam Ark". One of these is the tileset used for "Star Station" and is actually seen in the BlizzCon trailer. The fact there are stasis pods with a Zerg Queen lead me to think it's the Prison Ship tileset, but the actual Star Station map lead me to think it's the Daelaam Ark tileset. Someone with the beta could and should confirm this. (Semi-Confirmed)

There were a lot of things altered since the BlizzCon trailer. For example, there is a map where you can control the Hyperion and upgrade it, ala Star Battle. (In fact, it is probably where Blizzard drew inspiration from). In that trailer, we see the backdrop is the same as in WoL's space tileset (Braxis Alpha), but that was changed, since this supposedly takes place in orbit above an urban planet (Umoja or Korhal). (Semi-Confirmed)

The Desert tileset is a rendez-vous mission on an uncharted world with The Mobius Foundation, I believe. I've actually seen that tileset used in conjunction with some new Terran doodads. (It's used for the Zergling evolution map) (Semi-Confirmed)

There is a tileset that is called the "Immortal Forge", which is a Dominion Hybrid Lab. It includes some Hybrid structures. (Confirmed)

There is a tileset, called "Skygeirr Platform", which was showcased at BlizzCon last year; It's a platform with an orange backdrop. There are many large cannons on the platform, and I recall seeing differently-colored Terran Predators in the video at BlizzCon.

The leaked video is not the ending, nor is it meant to be. It is at that point that Kerrigan and Raynor part ways in the story and that the story joins with Legacy of the Void. Kerrigan literally takes the Zerg out to Zerus to "explore their destiny", as she states in the incomplete leaked cinematic. (Theory)

Here is the list of all tilesets from the game:
Char2=(HotS) Char Fortress (Volcanic)
CharDunes=(HotS) Char Marsh
DesertWorld=(HotS) Phaethon (Desert)
DominionLab=(HotS) Umoja (Installation)
HybridLabInner=(HotS) Skygeirr Lab (Space Platform)
HybridLabOuter=(HotS) Skygeirr Platform (Space Platform)
HybridLabXelNaga=(HotS) Immortal Forge (Space Platform)
IceWorld=(HotS) Kaldir (Ice)
KorhalCity=(HotS) Korhal City
KorhalOutskirts=(HotS) Korhal Wastes
KorhalPlatform=(HotS) Korhal Platform
MoebiusStation=(HotS) Moebius Station (Space Platform)
PrisonShip=(HotS) Moros (Installation)
PurifierWorld=(HotS) Purifier World (Urban)
Starship=(HotS) Daelaam Ark (Starship)
Zerus=(HotS) Zerus (Jungle)

Now, this is all me theorizing, but I think that Kerrigan is looking for a metamorph, according to some rumors, which is apparently a Zerg that can fuel its own evolution. There is a large lizard-like creature on Zerus (seen in the BlizzCon videos) that seems like it could be the source of all the large "vines" scattered across the tileset. I believe this is a creature Kerrigan is looking for, that she can infest/assimilate and then turn into a metamorph and push the Zerg to evolve as they were meant to originally.

We will also be fighting Primal Zerg on Zerus:
Light/Name/PrimalGuardianPortrait=Portrait - Primal Guardian
Light/Name/PrimalZergKraithPortrait=Portrait - Kraith
Light/Name/PrimalZergSlivanPortrait=Portrait - Slivan
Light/Name/PrimalZergYagdraPortrait=Portrait - Yagdra
Light/Name/PrimalZergZurvanPortrait=Portrait - Zurvan
Model/Name/PrimalGuardianPortrait=Portrait - Primal Guardian
Model/Name/PrimalZerg01Portrait=Portrait - Primal Zerg 01
Model/Name/PrimalZerg02Portrait=Portrait - Primal Zerg 02
Model/Name/PrimalZergAncientOnePortrait=Primal Zerg Ancient One
Model/Name/PrimalZergKraithPortrait=Kraith
Model/Name/PrimalZergLeaderPortrait=Primal Zerg Leader
Model/Name/PrimalZergSlivanPortrait=Slivan
Model/Name/PrimalZergYagdraPortrait=Yagdra
Model/Name/PrimalZergZurvanPortrait=Zurvan

And since we've seen Kerrigan on the Zerus tileset looking normal, it contradicts the pictures showing Kerrigan turning into the QoB, same with the leaked HotS video. It probably either means that Blizzard has reverted back on this decision or that perhaps it is merely an evolution or upgrade which Kerrigan can take (like the many units in the game), or perhaps a specific focus (such as Swarm, Spec. Ops and Corruption) that allows her to turn either temporarily or permanently (while using the specific focus) into the QoB. The upgrade theory seems to fit, as Kerrigan has an upgrade, Psi Bolt, which allows her to use her arms to send bolts of lightning instead of using a gun.;

Model/Name/KerriganGhostPortrait=Portrait - Kerrigan (Ghost)
Model/Name/KerriganInfestedTerranPortrait=Portrait - Kerrigan Infested Terran
Model/Name/KerriganPrimalPortrait=Portrait - Kerrigan (Primal) (NYI)


Some more interesting things:
Button/EditorPrefix/KerriganCorruption=
Button/EditorPrefix/KerriganFlyerSiege=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganGhostLabPlasmaRound=Kerrigan - Lab -
Button/EditorPrefix/KerriganGhostLabSnipe=Kerrigan - Lab -
Button/EditorPrefix/KerriganLabCloak=Kerrigan - Lab -
Button/EditorPrefix/KerriganLabEMP=Kerrigan - Lab -
Button/EditorPrefix/KerriganLabPsiGrip=Kerrigan - Lab -
Button/EditorPrefix/KerriganLabSnipe=Kerrigan - Lab -
Button/EditorPrefix/KerriganMorphMenu=Kerrigan Morph -
Button/EditorPrefix/KerriganMorphtoKerriganFlying=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganMorphtoKerriganGhost=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganMorphtoKerriganQueenofBlades=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganNydusWyrm=Kerrigan -
Button/EditorPrefix/KerriganRenewal=Kerrigan -
Button/EditorPrefix/KerriganRulerRoot=
Button/EditorPrefix/KerriganRulerUproot=
Button/EditorPrefix/KerriganStoryMorph=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganSummonUltralisk=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganSwarmMistressFrenzy=Kerrigan -
Button/EditorPrefix/KerriganVortex=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerriganVortexReturn=zz Deprecated - Do Not Delete -
Button/EditorPrefix/KerrigansWrath=zz Deprecated - Do Not Delete -

Apparently Kerrigan can morph to QoB form and then back to Ghost mode.

Requirement/Name/KerriganGhostCosmetic=Have Kerrigan Ghost Cosmetic
Requirement/Name/KerriganInfestedCosmetic=Have Kerrigan Infested Cosmetic

And I think Kerrigan's 5 focuses are the following:
Regeneration
Swarm
Spec Ops
Corruption
Infestation

Shadow Archon
09-10-2012, 12:48 AM
Narud is the most interesting to me.

Hawki
09-10-2012, 12:48 AM
Sees above data.

http://www.youtube.com/watch?v=YWFW0B9EBx0 (response)

Shadow Archon
09-10-2012, 12:56 AM
Sees above data.

http://www.youtube.com/watch?v=YWFW0B9EBx0 (response)

:p There really needs to be a like button here.

Ah wait! Reputation! Just as good.

Alex06
09-10-2012, 01:05 AM
More images!

Devourer Specular and Diffuse texture merged together:
http://i.imgur.com/jYvCh.png

Guardian Specular and Diffuse texture merged together:
http://i.imgur.com/ZzEFu.jpg

Looks like the flying Roach-like unit near the Banelings in the Zerg evos pic is using the Guardian texture. To be honest, the original SCII Swarm Guardian (Scrapped alpha unit, used in Lost Viking) looks more like the SC1 Guardian than this one does. I prefer that one over this "Flying Roach". There's even a modified version of it without the extra segments at the back and with a different animation that could be used for a SC1 Guardian. This one just isn't as faithful to the original design as the Swarm Guardian was. Perhaps it looks different because it's the Primal version of the Guardian? Hmm....I'll add to that that the Primal Zerg seem to have uprootable structures...Night Elves, anyone? New race is good, but they're still Zerg. What, are we going to have violent Zerg vs Redeemed, good Zerg now? x)

And the Devourer appears to use the Overlord head.


Narud is the most interesting to me.
Indeed. Very intriguing! Also, remember that Blizzard has confirmed that Narud IS Duran. So it seems he is a Xel'Naga? What about him serving "a far greater power, one that has slept for countless ages"? What could be greater than the Xel'Naga? O_o

And what about Narud referring to the Xel'Naga as "The Gods of their time"? It all sounds too awkward.

topsecret221
09-10-2012, 01:11 AM
Wait... THOSE are the guardian and devourer?

Ugh... I liked the custom guardian from the remade BW campaigns (http://www.sc2mapster.com/maps/sc1-episode-2-overmind/) better...

Alex06
09-10-2012, 01:19 AM
Well, if you guys want, you can always nominate me for beta key here:
http://sclegacy.com/forums/showthread.php?t=14846

If you guys really appreciate what I'm doing. x)

(I don't have a beta key yet, I only managed to get my hands on some of the files)

But yeah, the Guardian and Devourer look pretty meh, to be honest. One has a more detailed Roach face and the other has an Overlord face. By the way, there are some ominously-named "Cerberus" strings in the language files. I wonder if those "Pirate" or "Mercenary" or "Mengsk" units might not be by any chance Cerberus units. How neat would that be? :)

Shadow Archon
09-10-2012, 01:29 AM
Indeed. Very intriguing! Also, remember that Blizzard has confirmed that Narud IS Duran. So it seems he is a Xel'Naga? What about him serving "a far greater power, one that has slept for countless ages"? What could be greater than the Xel'Naga? O_o

What if...it's a Xel'naga that has managed to survive the ending of a past cycle dozens, hundreds, or maybe even thousands of cycles ago?


And what about Narud referring to the Xel'Naga as "The Gods of their time"? It all sounds too awkward.

Could be inflation of his own ego or just him playing his terran self very well. His ties to the Dominion are definitely related to those Hybrid labs.

Alex06
09-10-2012, 01:33 AM
What if...it's a Xel'naga that has managed to survive the ending of a past cycle dozens, hundreds, or maybe even thousands of cycles ago?
Hmm...That brings a new meaning to "Immortal Forge". (When I first read it, I had thought it was the place where Protoss Immortals were created, then noticed the tileset pieces (terrain and doodads) are all Terran...And that it's a Xel'Naga lab apparently.) Because even Xel'Naga are supposed to die with age, thus why the whole cycle takes place. Perhaps that is what Narud/Duran has broken and what many are trying to break.

Shadow Archon
09-10-2012, 01:39 AM
Hmm...That brings a new meaning to "Immortal Forge". Because even Xel'Naga are supposed to die with age, thus why the whole cycle takes place. Perhaps that is what Narud/Duran has broken and what many are trying to break.

Yes..it is a perversion of the cycle because it...is attempting to end it.

From what we know, the Zerg biologically do not age or die from aging. Yet if combined with the Protoss, the being brought forth, a Xel'naga will eventually die.

Is this due to biological aging or some psionic degradation?

The only thing right now in Starcraft that ages, but not biologically, is an Archon.

Perhaps the Xel'naga are a more advanced form of Archon in the sense of combining two psionic entities, and thus eventually they "burn" out. The Fallen One is perhaps attempting a solution for this.

Whatever solution this is though, it has made him an outcast to the Xel'naga at the whole. Hence, "Fallen One." He had to be somewhere first before he could fall, maybe someone revered in one of the cycles. Something must go wrong with his immortal version however, a cost that must be paid.

Perhaps the way that Hybrids "feed" on Protoss and Zerg. Using there energy to prolong their own. This would explain the Phoenix Creature as well. A test to see if a creature like that could be artificially made. A Hybrid Prototype.

Well, it's some theorycrafting anyways.

Alex06
09-10-2012, 01:43 AM
Yes..it is a perversion of the cycle because it...is attempting to end it.

From what we know, the Zerg biologically do not age or die from aging. Yet if combined with the Protoss, the being brought forth, a Xel'naga will eventually die.

Is this due to biological aging or some psionic degradation?

The only thing right now in Starcraft that ages, but not biologically, is an Archon.

Perhaps the Xel'naga are a more advanced form of Archon in the sense of combining two psionic entities, and thus eventually they "burn" out. The Fallen One is perhaps attempting a solution for this.

Whatever solution this is though, it has made him an outcast to the Xel'naga at the whole. Hence, "Fallen One." He had to be somewhere first before he could fall, maybe someone revered in one of the cycles. Something must go wrong with his immortal version however, a cost that must be paid.

Perhaps the way that Hybrids "feed" on Protoss and Zerg. Using there energy to prolong their own. This would explain the Phoenix Creature as well. A test to see if a creature like that could be artificially made. A Hybrid Prototype.

Well, it's some theorycrafting anyways.
Hmm...That's actually interesting! It makes sense, since we see the Dark Voice devours a star at the end...Perhaps he feeds on it, just as how Ulrezaj feeds on others to sustain himself in the Dark Templar Saga...And considering that there is a Xel'Naga device that allows him to do just that.

Shadow Archon
09-10-2012, 01:46 AM
Hmm...That's actually interesting! It makes sense, since we see the Dark Voice devours a star at the end...Perhaps he feeds on it, just as how Ulrezaj feeds on others to sustain himself in the Dark Templar Saga...And considering that there is a Xel'Naga device that allows him to do just that.

Was that a Star in the last vision in the Ihan Crystal?

Anyway, I really hope they do something similar to that.

Alex06
09-10-2012, 01:52 AM
Was that a Star in the last vision in the Ihan Crystal?

Anyway, I really hope they do something similar to that.
It seemed so. And there was also another such vision when Zeratul meets the Preservers and they say "It ends in utter darkness", you see everything go dark and what appears to be a star disappear far away, turning everything dark and obscuring the planets that are seen in the vision, whereas in the last vision, it simply shows a star going dark from afar (no planets), and very clearly at that, too.

If this is the case, then the plot would be pretty similar to Transformers: Revenge of the Fallen, and it would also be pretty unoriginal, if you ask me. Though I do expect it to turn out this way, knowing Blizzard.

I'm also pretty disappointed how they've included all the SC1 Zerg models and so many new Terran stuff (more than they have added Zerg models, which says something!) and yet Protoss get almost nothing...

None of these, even:
Dragoon
Soul Hunter
Reaver
Arbiter
Observatory/Null Circuit
Citadel of Adun
Arbiter Tribunal
Dark Archon
Corsair
Escort
Adept
Void Star
Shuriken
Twilight Archon
Replicant
Vindicator

Which should be pretty simple to do, since the art for them was already done before, needing only a small dose of polish.

Shadow Archon
09-10-2012, 02:01 AM
It seemed so. And there was also another such vision when Zeratul meets the Preservers and they say "It ends in Utter Darkness", you see everything go dark and what appears to be a star disappear far away, turning everything dark and obscuring the planets that are seen in the vision, whereas in the last vision, it simply shows a star going dark from afar (no planets), and very clearly at that, too.

If this is the case, then the plot would be pretty similar to Transformers: Revenge of the Fallen, and it would also be pretty unoriginal, if you ask me. Though I do expect it to turn out this way, knowing Blizzard.

Well, Revenge of the Fallen was a terrible movie that had Transformers using a device to gather energy for a war effort or for other concerns. Having the star being snuffed out for energy isn't necessarily unoriginal. It would be like saying that any blow up the planets weapons were unoriginal due to the Death Star or old Flash Gordan episodes.

The Hybrids doing this could simply be washing away the old before recreating it in the fallen one's image. Like the Dakara device in Stargate for Anubis. Also, it matters if this will be done on a galactic scale. We don't really know exactly what his plan is for after the defeat of all the major races.


I'm also pretty disappointed how they've included all the SC1 Zerg models and so many new Terran stuff (more than they have added Zerg models, which says something!) and yet Protoss get almost nothing...

None of these, even:
Dragoon
Soul Hunter
Reaver
Arbiter
Observatory/Null Circuit
Citadel of Adun
Arbiter Tribunal
Dark Archon
Corsair
Escort
Adept
Void Star
Shuriken
Twilight Archon
Replicant
Vindicator

They could still add it. I'm pretty sure that most of the good stuff isn't in there just yet.

Can't wait for Legacy of the Void though. Why do Protoss lovers have to wait last? :(

Alex06
09-10-2012, 02:10 AM
Well, Revenge of the Fallen was a terrible movie that had Transformers using a device to gather energy for a war effort or for other concerns. Having the star being snuffed out for energy isn't necessarily unoriginal. It would be like saying that any blow up the planets weapons were unoriginal due to the Death Star or old Flash Gordan episodes.

The Hybrids doing this could simply be washing away the old before recreating it in the fallen one's image. Like the Dakara device in Stargate for Anubis. Also, it matters if this will be done on a galactic scale. We don't really know exactly what his plan is for after the defeat of all the major races.


They could still add it. I'm pretty sure that most of the good stuff isn't in there just yet.

Can't wait for Legacy of the Void though. Why do Protoss lovers have to wait last? :(
I see. I hope it's still more complicated. :P

Anyways, indeed, we Protoss fans have to wait the longest, which kinda sucks...And I bet they will only have 15 or so missions in LotV and 1 new unit and upgrade per race, so LotV will be the least interesting expansion. :/

Shadow Archon
09-10-2012, 02:17 AM
I see. I hope it's still more complicated. :P

Sure. They still have to wedge in Tassadar, the true Xel'naga plan, and Kerrigan's Zerg's future.


Anyways, indeed, we Protoss fans have to wait the longest, which kinda sucks...And I bet they will only have 15 or so missions in LotV and 1 new unit and upgrade per race, so LotV will be the least interesting expansion. :/

Stop being pessimistic. It could be the biggest one. It could be... It could be...

Hawki
09-10-2012, 02:36 AM
If this is the case, then the plot would be pretty similar to Transformers: Revenge of the Fallen, and it would also be pretty unoriginal, if you ask me. Though I do expect it to turn out this way, knowing Blizzard.

Don't mention that movie again. EVER.:mad:


I'm also pretty disappointed how they've included all the SC1 Zerg models and so many new Terran stuff (more than they have added Zerg models, which says something!) and yet Protoss get almost nothing...

Keep in mind that such units would be confined to the campaign, and so far the protoss haven't appeared that much. It was the same for the zerg-we didn't get all these evolutions in WoL because we weren't playing as them. For the terrans, we got extra units from the start. I'm sure with LotV, we'll get plenty of extra stuff, especially since various protoss factions are set to feature (seperate units would add to gameplay diversity).


Well, Revenge of the Fallen was a terrible movie

...you have a talent for understatement, you know that?;)


I see. I hope it's still more complicated. :P

Anyways, indeed, we Protoss fans have to wait the longest, which kinda sucks...And I bet they will only have 15 or so missions in LotV and 1 new unit and upgrade per race, so LotV will be the least interesting expansion. :/

Come on, you're protoss. You're long-lived. You're meant to be patient.:p

Seriously though, multiplayer-wise, it's been stated that it's unlikely there'll be many, if any new units and if they are, they might switch them around (akin to the tempest replacing the carrier). Singleplayer-wise though, I think we can expect quite a bit.

Shadow Archon
09-10-2012, 02:57 AM
...you have a talent for understatement, you know that?;)

I understate that because Dark of the Moon was a large revolting piece of garbage, an abomination perpetuating itself painfully in the eyes of those who watched, stabbing and ripping the hearts of those who called themselves Transformer fans, the piece of living vomit and digested hate booming with laughter at out misfortune.

I could go on, but do I need to tell of my disappointment to my fullest voice?

Revenge of the Fallen was terrible. Dark of the Moon was ungodly, even worse.

Alex06
09-10-2012, 08:55 AM
I understate that because Dark of the Moon was a large revolting piece of garbage, an abomination perpetuating itself painfully in the eyes of those who watched, stabbing and ripping the hearts of those who called themselves Transformer fans, the piece of living vomit and digested hate booming with laughter at out misfortune.

I could go on, but do I need to tell of my disappointment to my fullest voice?

Revenge of the Fallen was terrible. Dark of the Moon was ungodly, even worse.
Well, at least DotM had a nice story, plot and script and felt like a TF movie. RotF felt like a child's movie. TBH, I prefer DotM over RotF and TF1 (which feels like it was aimed at the average Teenager), but honestly, none of the TF movies really are that good. At least DotM felt like it was a war movie, had a darker plot and it was aimed at pretty much everyone, not mainly children & families (2nd film) or teenagers (1st one).

Anyways, this is waaayy off-topic. Let's get back on topic. I'm pretty sure now that Zerus is the last mission set and that Korhal isn't the end, but rather the middle, so the "leaked ending" really isn't an ending, actually.

I can't wait to see the new race (Primal Zerg) and hope that the Hybrids will also be their own race, in the same vein.

Shadow Archon
09-10-2012, 09:04 AM
I'm wondering about this special Mengsk Terran Units or the fact that the Dominion still has some Spectres under their control.

Alex06
09-10-2012, 09:14 AM
I'm wondering about this special Mengsk Terran Units or the fact that the Dominion still has some Spectres under their control.
I always assumed the Spectre in the trailer and teaser video was just a placeholder for a Ghost... :P

And it seems they were trying to implement the Odin, WoL APC, the WoL BC upgrades, Lurkers, Spectres (Had the grenade stun and personal shield abilities) and Diamondbacks into MP early on during HotS development. There are strings that seem to show they were used for MP and that the Odin even had its own portrait rather than using Tychus'. They even tested again the Carrier with escorts, called here "Purifier Scouts", and then with a purification beam and Scarabs and had a mix of the Shredder and Hellion into the game (Firebot). And they played around with a Digester Zerg unit, that could swallow and digest units to return 75% of their original cost, and a Bulldozer that could build ramps onto cliffs and bridges. And the Missile Launcher unit? It could turn into a Missile Launcher tower...Perhaps Ghosts and Nukes were removed and they had this and Spectres at one point? This is all pretty interesting, if you ask me.

As for Mengsk units, I REALLY hope they are Cerberus units, since Cerberus still exists under Mengsk.

And I'm so happy Umoja is in the game; Hopefully they help Raynor, as one could expect.

Hawki
09-10-2012, 09:44 AM
Anyways, this is waaayy off-topic. Let's get back on topic. I'm pretty sure now that Zerus is the last mission set and that Korhal isn't the end, but rather the middle, so the "leaked ending" really isn't an ending, actually.

I can't wait to see the new race (Primal Zerg) and hope that the Hybrids will also be their own race, in the same vein.

Yeah, I think that's a key possibility. If Kerrigan makes a one way trip, it avoids the return travel time issue I've mentioned.

I'm iffy about the primal zerg though. To be honest, when it's a same race vs. same race mission, I've always found the zerg the least interesting combination for that, though if we've built up our own army via mutations by that time, could be interesting.

And yeah, judging by some of the files, looks like the hybrids are getting more of an infrastructure. Hope they become more of an army on their own-something like the naga or Burning Legion perhaps in terms of their role in singleplayer.


I always assumed the Spectre in the trailer and teaser video was just a placeholder for a Ghost... :P

And it seems they were trying to implement the Odin, WoL APC, the WoL BC upgrades, Lurkers, Spectres (Had the grenade stun and personal shield abilities) and Diamondbacks into MP early on during HotS development. There are strings that seem to show they were used for MP and that the Odin even had its own portrait rather than using Tychus'. They even tested again the Carrier with escorts, called here "Purifier Scouts", and then with a purification beam and Scarabs and had a mix of the Shredder and Hellion into the game (Firebot). And they played around with a Digester Zerg unit, that could swallow and digest units to return 75% of their original cost, and a Bulldozer that could build ramps onto cliffs and bridges. And the Missile Launcher unit? It could turn into a Missile Launcher tower...Perhaps Ghosts and Nukes were removed and they had this and Spectres at one point? This is all pretty interesting, if you ask me.

As for Mengsk units, I REALLY hope they are Cerberus units, since Cerberus still exists under Mengsk.

And I'm so happy Umoja is in the game; Hopefully they help Raynor, as one could expect.

Looking at the units...well, to be honest, I'm not surprised they didn't make it into multiplayer. Too much overlap IMO.

As for Umoja, I'm not sure about them. Obviously they'd want Mengsk gone, but would they really be willing to shelter Kerrigan? Still, at the least, we're getting Umoja in a game. Heck, even the KMC got an appearence in Brood War.

Shadow Archon
09-10-2012, 10:00 AM
Yeah, I think that's a key possibility. If Kerrigan makes a one way trip, it avoids the return travel time issue I've mentioned.


I still don't think that's an issue. :p

Heck, if we go by the scene in Escape from Mar Sara, the Hyperion escapes to another solar system in four seconds. The closest one to Earth is 4 light years. Assuming it's the same, a light year per second makes FTL travel around the galaxy not a problem at all.

flak4321
09-11-2012, 03:55 PM
I understate that because Dark of the Moon was a large revolting piece of garbage, an abomination perpetuating itself painfully in the eyes of those who watched, stabbing and ripping the hearts of those who called themselves Transformer fans, the piece of living vomit and digested hate booming with laughter at out misfortune.

I could go on, but do I need to tell of my disappointment to my fullest voice?

Revenge of the Fallen was terrible. Dark of the Moon was ungodly, even worse.

Me being a transfan for a moment: I agree DOTM was garbage, plain and simple. Watching against Battleship, either DOTM was a preview, or Battleship was a redo.

As for ROTF, I actually liked it and only fault the movie for, in typical Bay fashion, failing to fully flush out a good basic plot and overdoing the comedic parts.

Coming back to topic for a moment: I think Toss will get some love before LotV because of issues in the beta right now. I think the 2 new air units will become one unit with somewhat reduced range or the 22 ranged attack will become an Oracle ability similar to the Thor's Strike Cannons, with the Tempest scrapped in favor of a Toss ground upgrade. Personally, toss gorund would be fixed by extending the blink ability to Immortals.

Quirel
09-12-2012, 01:54 AM
And they played around with a Digester Zerg unit, that could swallow and digest units to return 75% of their original cost, and a Bulldozer that could build ramps onto cliffs and bridges. And the Missile Launcher unit? It could turn into a Missile Launcher tower...Perhaps Ghosts and Nukes were removed and they had this and Spectres at one point? This is all pretty interesting, if you ask me.
VERY interesting. Would like to hear more about the bulldozer.


As for Mengsk units, I REALLY hope they are Cerberus units, since Cerberus still exists under Mengsk.
????

http://gematsu.com/wp-content/uploads/2011/04/ME3-First-Shots.jpg

Hawki
09-12-2012, 01:58 AM
VERY interesting. Would like to hear more about the bulldozer.

Seriously? We've got every zerg strain and 26th century terran war-machine under the sun, and you're interested by a bulldozer:confused:

From what I've heard, it could create ramps in multiplayer. Go figure.


http://gematsu.com/wp-content/uploads/2011/04/ME3-First-Shots.jpg

http://starcraft.wikia.com/wiki/Cerberus_Program

Those guys, actually. In-game, probably something akin to Cerberus Recon Squad.

Quirel
09-12-2012, 02:21 AM
Seriously? We've got every zerg strain and 26th century terran war-machine under the sun, and you're interested by a bulldozer:confused:
Hell if I know. Could be that I've seen just about every permutation of futuristic tanks and mechs, but excavation vehicles might offer something new. Could be that I love heavy equipment in general, from forklifts on up to bucket-wheel excavators.

Or, it could be that I hear 'military bulldozer' and think of this:
http://www.youtube.com/watch?v=YBy0y2jAHpI&feature=player_embedded


From what I've heard, it could create ramps in multiplayer. Go figure.
Could be interesting... Would probably wreck havoc with map balance, though.

Shadow Archon
09-12-2012, 01:37 PM
I wish the KMC had some more unique units, like in Heaven's Devils where they had Rippers and Sloth tanks. It would just be interesting.

Heck, I would love Umoja Protectorate unique units. Anyone have an inkling that those special marines in the trailer are Umojan?

Hawki
09-12-2012, 05:11 PM
You mean the white ones that Horner yells to stand down?

In all honesty, I don't know if they're even marines per se, as their visors seem to be clear, yet I can't see any faces behind them. If anything, I'd guess they're from the Moebius Foundation.

Shadow Archon
09-12-2012, 07:54 PM
You mean the white ones that Horner yells to stand down?

In all honesty, I don't know if they're even marines per se, as their visors seem to be clear, yet I can't see any faces behind them. If anything, I'd guess they're from the Moebius Foundation.

Yes. Isn't the Moebius Foundation just a Dominion puppet? While I definitely expect them to be behind the Hybrid labs (thus access to higher tech), I'm not exactly sure why they would be on the ship.

That's why I thought it was the Protectorate because I figure Raynor would go there for asylum with Kerrigan. Just an idea though, flashpoint should clear up some things.

The_Blade
09-12-2012, 10:33 PM
I wish I could go datamining again :P So many things to do :) TY for the share.

Caliban113
09-14-2012, 02:43 PM
New patch? - Is this real? Carrier back and Warhound gone? - Whats going on?

Who are these people who continually petition the Carrier back into the game?

Not gonna overreact, but some of these changes seriously have me questioning Blizzard's control over the game's progress, and whether or not they know what they are doing....

http://www.youtube.com/watch?v=UYgKc-zu7sw

flak4321
09-14-2012, 03:16 PM
New patch? - Is this real? Carrier back and Warhound gone? - Whats going on?

Who are these people who continually petition the Carrier back into the game?

Not gonna overreact, but some of these changes seriously have me questioning Blizzard's control over the game's progress, and whether or not they know what they are doing....

http://www.youtube.com/watch?v=UYgKc-zu7sw

Not only that, but they activated the immortal's hardened shield vs. haywire missiles... which we will now never see happen, lol.

Also, the return of the carrier is welcome as it gives the protoss an air unit that can hit both ground and air with some speedy rate of fire and solid dps that rines can't down almost instantly. Does this overlap with tempest? Perhaps. But which unit will now have the gravity sling upgrade, or will it affect both? Note: this upgrade is a carrier upgrade in WoL. It remains to be seen how this will be handled.

As fo Blizz's know-how right now, it seems to me that they had reached an impasse on the new units and needed our input to straighten things out. Sometimes a smallish group of testers can get tunnel-visioned on certain things, and it requires an outside influence to break the spell, so to speak.

And much of this is, of course, irrelevant if you were just being sarcastic in parts of your responses. :p

Eivind
09-17-2012, 07:43 AM
This is really great! Release the game already!

Sheliek
10-10-2012, 11:30 PM
Here is a picture of some of the evolutions in HotS' campaign:
http://www.sc2mapster.com/media/attachments/30/922/Zerg_HoTS_Units.jpg


Anyone else notice a similarity between the zerg artillery unit that people are theorizing is the guardian, and this concept art for the spore beast? (http://starcraft.wikia.com/wiki/Spore_beast)

Would be very amused if the spore beast is an aerial artillery, because that's what it is in my campaign.

TcheQuevara
10-13-2012, 03:35 PM
Muspelli, where in the video can I see this concept art?

Sheliek
10-14-2012, 04:05 PM
Muspelli, where in the video can I see this concept art?

Dunno, haven't watched it in a while. Was in the first fifteen minutes, though. Whenabouts they discuss canceled units that weren't interesting enough.

Eivind
10-22-2012, 07:34 AM
What video is that?

Sheliek
10-27-2012, 02:03 AM
What video is that?

The Art Panel video from Blizzcon '11.

Triceron
11-01-2012, 12:17 PM
New stuff from the latest patch, including music!

http://pr3d.ru/news/107-hots-patch-201

http://starcraft2.judgehype.com/image/331781/#img

XSOLDIER
04-25-2013, 06:48 PM
Miscellaneous question: Does anyone have a portrait rip of the (Primal) Guardian by chance? I've been looking around, and I can't seem to find one.


X :cool:

TheProgramer
04-30-2013, 07:35 AM
OMG. In the OP what are those two... things next to the banelings?

Alar
05-06-2013, 06:33 AM
OMG. In the OP what are those two... things next to the banelings?
My guess? Infestor evolutions that they decided against.

Caliban113
05-09-2013, 02:43 PM
Sorry if this question is out of the blue, but I didn't want to start a new thread for it. Since Colossus counts as an air unit, does the Thor 'Heavy Damage' cannon work on it? I would test, but not near my SCii computer - Thanks