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Reconnaissance Report: Scrap Station
Written by Asfastasican |
Friday, 30 July 2010 20:44
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Lylirra has posted the 2nd StarCraft II Reconnaissance Report. This report focuses on the 1v1 league map called Scrap Station. Just like the first Reconnaissance Report, physical features of the map are explained in detail and some strategy is discussed in order to give players a better understanding of what its like playing on Scrap Station.
Set adrift above the planet Braxis Alpha, Scrap Station is an asymmetrical two-player map. It's characterized by two possible starting locations, three island expansions, three smoke vents, two Xel'naga towers, one high-yield expansion, and multiple areas with destructible terrain.
The two starting locations on Scrap Station are positioned relatively close to one another. Found in the upper-middle and upper-right regions of the map, they're separated only by empty space and a narrow bridge blocked by destructible rocks, allowing quick access to those who tech into air or siege units. Both starting locations also feature ramps as natural choke points; however, the great width of these ramps can make it difficult for players to completely wall-in against enemy ground attacks. Just beyond the ramps are natural expansions that are protected by destructible debris at their rear entrance.
Click here to read the entire Reconnaissance Report.
Source: Battle.net - Reconnaissance Report: Scrap Station
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Join The Dominion Winners Announced
Written by Asfastasican |
Friday, 30 July 2010 20:11
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The winners of the Join The Dominion contest have been announced on the official StarCraft II's website. Eleven talented talented artists were crowned winners, consisting of three top prize winners and eight runner-ups. There are also countless honorable mentions that span several pages.
The power to annihilate a planet is insignificant when compared to the power of information. Nothing exemplifies this maxim more than the brilliantly executed program of inspiration, indoctrination, and admonition that has been unleashed over the course of this propaganda art contest. Indeed, the results have been truly impressive, but now the contest has drawn to a close. The votes have been counted and the time has come to recognize 11 propagandists whose efforts have most swayed the hearts and minds of their peers. Let us congratulate the winners on their victory and bask in their rewards.
Click here to view the announcement and here to view all of the contest entries.
Source: Battle.net - And The Winners Are... Battle.net - Winners Page
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StarCraft II Patch 1.0.1
Written by Asfastasican |
Friday, 30 July 2010 20:00
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Blizzard has just released Starcraft II Patch 1.0.1. The patch very small seeing as though it only fixed a sound bug with 7.1 systems and optimized campaign save files. These optimizations are an effort to prevent players from playing pirated versions of the single player campaign offline.
StarCraft II: Wings of Liberty - Patch 1.0.1
To get the latest news and interact with the community, visit our brand new StarCraft II website. Be sure to check out our Game Guide for an in-depth look at StarCraft II gameplay. We wish you all the best on your journeys through the embattled Koprulu Sector!
Bug Fixes
- Campaign saves have been optimized.
- Fixed an issue with sound not playing on some 7.1 systems.
Source: Battle.net - Patch 1.0.1 Now Live
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StarCraft II - Science Fiction or Possible?
Written by Asfastasican |
Thursday, 29 July 2010 22:40
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Gamepro has written an article that analyses several scientific and sci-fi concepts within StarCraft II's universe. The article questions if a number of these fictional ideas could be possible in the distant future. The writer of the article previously consulted a number of real-life scientists in various fields and asked them if things such an Overmind- like creature, Teleportation or Species Assimilation could actually occur or exist. Many may be surprised to hear that according to scientific opinion, most of these far-fetched concepts are either plausible or possible within our universe at a later point in time.
Scientists in a variety of fields including entomology, evolutionary biology, systems ecology, astrobiology, and physics, help us determine how much of the technology featured in the StarCraft universe is entirely science fiction and what could actually exist in real life.
As far as StarCraft II and its science goes, it seems as though many possible concepts concerning biology and living creatures are indeed possible. The concepts and theories of evolution and how living organisms adapt to their enviroments are both controversial and enthralling at the same time. According to this article and popular belief, a Zerg-like species has a much better chance of existing than a Protoss variant. Chalk one up for the bug guys!
Click here to read the full article.
Source: Gamepro.com - The Real Science of StarCraft II
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