Reminiscent of the original StarCraft Precursor Campaign and the StarCraft II: Wings of Liberty Protoss mini-campaign, Blizzard has announced a three-mission prologue campaign, titled Whispers of Oblivion, that will bridge the gap between Heart of the Swarm and Legacy of the Void. The announcement was made by Dustin Browder, StarCraft II's Game Director, and Chris Sigaty, StarCraft II's Executive Producer, during the inaugural E3 PC Gaming Show. The three-mission series will follow, the Dark Templar Prelate turned mystic, Zeratul's quest to unravel the final piece of the Xel'Naga prophecy. Since the Legacy of the Void campaign will focus on Artanis, the Protoss Hierarch, this addition to the canon will provide players with another opportunity to experience more of the StarCraft mythos from another perspective.
During the reveal, Dustin Browder also announced that Whispers of the Void would be released for free to all players regardless of whether they have purchased any of the previous StarCraft games. However, to receive early access, players will need to pre-order Legacy of the Void.
What is Whispers of Oblivion?
Whispers of Oblivion is a special three-mission prologue series that has been created to bridge the storyline between Heart of the Swarm and Legacy of the Void.
What can we expect from these missions?
In Whispers of Oblivion, players will join Zeratul for the first time since Wings of Liberty to unravel the final piece of the Xel’naga prophecy.
How can I play these new campaign missions?
We will be making Whispers of Oblivion available to all players before the game’s release, but prior to that, we will be providing early access to the Prologue missions with pre-purchase of the game. Look for more details sometime in July.
The announcement of Whispers of Oblivion is an unexpected and exciting development. As the original StarCraft arcs are wrapped up in Legacy of the Void, it is fantastic that more single-player content will be provided than players originally anticipated. If this series proves to be a success, perhaps it lays the foundation for Blizzard to consider producing mini-campaigns as paid DLCs. The creation of mini-campaigns would provide several benefits to the StarCraft community. They would provide high-quality first-party content regularly into the game's ecosystem, provide a mechanism to explore new lore on a continuous basis, and provide perpetual momentum for the StarCraft product as a whole.
As we get closer to the release of this mini-series and Legacy of the Void, we'll continue to provide coverage of the conclusion to the story that began almost seventeen years ago.
David Kim has made a forum post to talk about some proposed changes to Zerg in Heart of the Swarm. The post talks mainly about Roaches and Swarm Hosts, and how to make both units viable in play.
Analyzing the effects of the last Swarm Host patch is one of our top priorities for Heart of the Swarm right now, so we wanted to share some more thoughts in this area to get more input from you.
Currently we’re not seeing much new Swarm Host usage. We see two potential reasons for this: The Swarm Host isn’t effective enough in its current state or players haven’t figured out the best use cases with them yet. The answer is probably a mix of both factors, and we’re hoping to see more Zerg games in all matchups in order to drill down on the correct course of action here.
There's a preview out for the first Legacy of the Void balance update. It explains some of the changes that are coming in, and what parts of the game they will affect.
Lurker starts off with 9 range, and upgrade is removed. Lurker attack is also more responsive after burrowing. The Lurker feels buried at the moment, especially in ZvZ vs. Roaches where we’d really love to see more Lurker play. Against other races the steps needed to start using Lurkers also feels like too much. Hydralisk Den has to be upgraded to the Lurker Den, which also competes with the Hydralisk upgrade, Lurkers then need to be morphed and also research the upgrade before Lurkers are useful. We’d like to try out this change in order to see what happens when Lurker timing is sped up.
The new StarCraft II season is on its way, bringing with it a free name change for every player. It has just been revealed that the name change will be available on April 10, and that all players should use their current name change (if they still have one) since name changes do not stack. For anyone looking to play under a different name for the upcoming season, this is a great opportunity to do just that.
April Fools has come and gone, and this year had more StarCraft-related jokes. Blizzard made some amusing posts on the official StarCraft 2 front page, including selling the Spear of Adun as a Legacy of the Void keepsake for the measly sum of $9,999,998.00, which is well worth it for a life-size replica of a Protoss arkship.
What came next was the shocking announcement that the Legacy of the Void beta has concluded after a very short run. Players were promised a balance change of their choice for when Legacy of the Void releases, in order to "balance everything out again."
Lastly, the astounding and revolutionary B'Motes were announced. Featuring pre-recorded emotes, B'Motes can give players a winning edge in their social expression.
And that concludes this year's Blizzard April Fools jokes. It was a rollercoaster of emotions, but everyone made it off safe and sound.